/* Copyright (C) 2009 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "lib/sysdep/compiler.h" // note: EXTERN_C cannot be used because shared_ptr is often returned // by value, which requires C++ linkage. #ifdef LIB_STATIC_LINK # define LIB_API #else # if MSC_VERSION # ifdef LIB_BUILD # define LIB_API __declspec(dllexport) # else # define LIB_API __declspec(dllimport) # ifdef NDEBUG # pragma comment(lib, "lib.lib") # else # pragma comment(lib, "lib_d.lib") # endif # endif # elif GCC_VERSION # ifdef LIB_BUILD # define LIB_API __attribute__ ((visibility("default"))) # else # define LIB_API # endif # else # error "Don't know how to define LIB_API for this compiler" # endif #endif