// ScEd.h : main header file for the SCED application // #if !defined(AFX_SCED_H__7CE13472_02D4_450E_8F31_B08FBE733ED6__INCLUDED_) #define AFX_SCED_H__7CE13472_02D4_450E_8F31_B08FBE733ED6__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CScEdApp: // See ScEd.cpp for the implementation of this class // class CScEdApp : public CWinApp { public: CScEdApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CScEdApp) public: virtual BOOL InitInstance(); virtual int Run(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CScEdApp) afx_msg void OnAppAbout(); // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SCED_H__7CE13472_02D4_450E_8F31_B08FBE733ED6__INCLUDED_)