/** * ========================================================================= * File : byte_order.h * Project : 0 A.D. * Description : byte order (endianness) support routines. * ========================================================================= */ // license: GPL; see lib/license.txt #ifndef INCLUDED_BYTE_ORDER #define INCLUDED_BYTE_ORDER #include "config.h" /** * convert 4 characters to u32 (at compile time) for easy comparison. * output is in native byte order; e.g. FOURCC_LE can be used instead. **/ #define FOURCC(a,b,c,d) // real definition is below #undef FOURCC // implementation rationale: // - can't pass code as string, and use s[0]..s[3], because // VC6/7 don't realize the macro is constant // (it should be usable as a switch{} expression) // - the casts are ugly but necessary. u32 is required because u8 << 8 == 0; // the additional u8 cast ensures each character is treated as unsigned // (otherwise, they'd be promoted to signed int before the u32 cast, // which would break things). /// big-endian version of FOURCC #define FOURCC_BE(a,b,c,d) ( ((u32)(u8)a) << 24 | ((u32)(u8)b) << 16 | \ ((u32)(u8)c) << 8 | ((u32)(u8)d) << 0 ) /// little-endian version of FOURCC #define FOURCC_LE(a,b,c,d) ( ((u32)(u8)a) << 0 | ((u32)(u8)b) << 8 | \ ((u32)(u8)c) << 16 | ((u32)(u8)d) << 24 ) #if BYTE_ORDER == BIG_ENDIAN # define FOURCC FOURCC_BE #else # define FOURCC FOURCC_LE #endif /// convert a little-endian number to/from native byte order. extern u16 to_le16(u16 x); extern u32 to_le32(u32 x); /// see to_le16 extern u64 to_le64(u64 x); /// see to_le16 /// convert a big-endian number to/from native byte order. extern u16 to_be16(u16 x); extern u32 to_be32(u32 x); /// see to_be16 extern u64 to_be64(u64 x); /// see to_be16 /// read a little-endian number from memory into native byte order. extern u16 read_le16(const void* p); extern u32 read_le32(const void* p); /// see read_le16 extern u64 read_le64(const void* p); /// see read_le16 /// read a big-endian number from memory into native byte order. extern u16 read_be16(const void* p); extern u32 read_be32(const void* p); /// see read_be16 extern u64 read_be64(const void* p); /// see read_be16 /// write a little-endian number to memory in native byte order. extern void write_le16(void* p, u16 x); extern void write_le32(void* p, u32 x); /// see write_le16 extern void write_le64(void* p, u64 x); /// see write_le16 /// write a big-endian number to memory in native byte order. extern void write_be16(void* p, u16 x); extern void write_be32(void* p, u32 x); /// see write_be16 extern void write_be64(void* p, u64 x); /// see write_be16 // Debug-mode ICC doesn't like the intrinsics, so only use them // for MSVC and non-debug ICC. #if MSC_VERSION && !( defined(__INTEL_COMPILER) && !defined(NDEBUG) ) extern unsigned short _byteswap_ushort(unsigned short); extern unsigned long _byteswap_ulong(unsigned long); extern unsigned __int64 _byteswap_uint64(unsigned __int64); #pragma intrinsic(_byteswap_ushort) #pragma intrinsic(_byteswap_ulong) #pragma intrinsic(_byteswap_uint64) # define swap16 _byteswap_ushort # define swap32 _byteswap_ulong # define swap64 _byteswap_uint64 #else extern u16 swap16(const u16 x); extern u32 swap32(const u32 x); extern u64 swap64(const u64 x); #endif // no swap intrinsics #endif // #ifndef INCLUDED_BYTE_ORDER