/* Copyright (C) 2010 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "precompiled.h" #include "ICmpRangeManager.h" #include "simulation2/system/InterfaceScripted.h" std::string ICmpRangeManager::GetLosVisibility_wrapper(entity_id_t ent, int player) { ELosVisibility visibility = GetLosVisibility(ent, player); switch (visibility) { case VIS_HIDDEN: return "hidden"; case VIS_FOGGED: return "fogged"; case VIS_VISIBLE: return "visible"; default: return "error"; // should never happen } } BEGIN_INTERFACE_WRAPPER(RangeManager) DEFINE_INTERFACE_METHOD_4("ExecuteQuery", std::vector, ICmpRangeManager, ExecuteQuery, entity_id_t, entity_pos_t, std::vector, int) DEFINE_INTERFACE_METHOD_4("CreateActiveQuery", ICmpRangeManager::tag_t, ICmpRangeManager, CreateActiveQuery, entity_id_t, entity_pos_t, std::vector, int) DEFINE_INTERFACE_METHOD_1("DestroyActiveQuery", void, ICmpRangeManager, DestroyActiveQuery, ICmpRangeManager::tag_t) DEFINE_INTERFACE_METHOD_1("EnableActiveQuery", void, ICmpRangeManager, EnableActiveQuery, ICmpRangeManager::tag_t) DEFINE_INTERFACE_METHOD_1("DisableActiveQuery", void, ICmpRangeManager, DisableActiveQuery, ICmpRangeManager::tag_t) DEFINE_INTERFACE_METHOD_1("ResetActiveQuery", std::vector, ICmpRangeManager, ResetActiveQuery, ICmpRangeManager::tag_t) DEFINE_INTERFACE_METHOD_1("GetEntitiesByPlayer", std::vector, ICmpRangeManager, GetEntitiesByPlayer, int) DEFINE_INTERFACE_METHOD_1("SetDebugOverlay", void, ICmpRangeManager, SetDebugOverlay, bool) DEFINE_INTERFACE_METHOD_1("SetLosRevealAll", void, ICmpRangeManager, SetLosRevealAll, bool) DEFINE_INTERFACE_METHOD_2("GetLosVisibility", std::string, ICmpRangeManager, GetLosVisibility_wrapper, entity_id_t, int) END_INTERFACE_WRAPPER(RangeManager)