/* Copyright (c) 2013 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * graphics card detection. */ #ifndef INCLUDED_GFX #define INCLUDED_GFX namespace gfx { /** * @return description of graphics card, * or L"" if unknown. **/ LIB_API std::wstring CardName(); /** * @return string describing the graphics driver and its version, * or L"" if unknown. **/ LIB_API std::wstring DriverInfo(); /** * not implemented **/ LIB_API size_t MemorySizeMiB(); /** * (useful for choosing a new video mode) * * @param xres, yres (optional out) resolution [pixels] * @param bpp (optional out) bits per pixel * @param freq (optional out) vertical refresh rate [Hz] * @return Status (if negative, outputs were left unchanged) **/ LIB_API Status GetVideoMode(int* xres, int* yres, int* bpp, int* freq); /** * (useful for determining aspect ratio) * * @param width_mm (out) screen width [mm] * @param height_mm (out) screen height [mm] * @return Status (if if negative, outputs were left unchanged) **/ LIB_API Status GetMonitorSize(int& width_mm, int& height_mm); } // namespace gfx #endif // #ifndef INCLUDED_GFX