0ad/source
janwas a915bdc1b6 fix problems related to 64-bit compilation in lib
. dbghelp is now pulled in by a separate external_libraries header
. disable _SECURE_SCL (improves perf)
. amd64: initial implementation of essential functions, not yet complete
. manifest: disabled on ICC because its IPO module incorrectly
interprets /manifestdependency
. wdbg_sym: no longer support stack walks on non-ia32 win2k (avoids
trouble due to mixing SEH and dtors)
. winit and wstartup: had to remove forced symbol include - does not
link otherwise on ICC (for reasons unknown). function pointers are
actually included and called on x64 windows (compiling with MSC)

This was SVN commit r5895.
2008-04-19 18:10:00 +00:00
..
collada remove all author/modified by tags. 2007-05-07 16:33:24 +00:00
dcdt/se fix/disable warnings. 2007-12-23 12:18:57 +00:00
graphics cleanup: 2008-04-06 14:03:23 +00:00
gui remove mmgr and macros that redefine malloc/new/free 2008-01-19 11:33:11 +00:00
i18n fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR) 2007-12-29 16:22:23 +00:00
lib fix problems related to 64-bit compilation in lib 2008-04-19 18:10:00 +00:00
maths Fixed non-PCH compiles. 2007-09-02 23:38:58 +00:00
network [requires workspace rebuild due to added directory] 2008-04-13 14:50:11 +00:00
pch pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
ps Fixed unused argument warning. 2008-04-15 13:49:08 +00:00
renderer cleanup: 2008-04-06 14:03:23 +00:00
scripting remove mmgr and macros that redefine malloc/new/free 2008-01-19 11:33:11 +00:00
simulation [requires workspace rebuild due to added directory] 2008-04-13 14:50:11 +00:00
sound fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR) 2007-12-29 16:22:23 +00:00
tools fix atlas screenshot (code that passes the extension wasn't updated when porting to boost::filesystem; the one inside the game engine was) 2008-02-23 18:30:30 +00:00
main.cpp # fix filesystem bugs that prevented screenshots from being written 2008-02-05 07:40:57 +00:00
test_setup.cpp fix VFS bug preventing directories from being created: 2008-01-20 16:53:09 +00:00