0ad/source/ps/GameSetup
janwas 48360edf21 noticed during testing that the file cache is much smaller than our dataset; added logic to choose a decent size. rebuild-workspaces required.
wversion: move into separate component from wutil to allow inclusion
from GameSetup without pulling in windows.h (causes conflicts)

This was SVN commit r8319.
2010-10-09 21:14:08 +00:00
..
tests Add GPL header 2009-04-18 17:00:33 +00:00
Atlas.cpp Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
Atlas.h Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
CmdLineArgs.cpp Add GPL header 2009-04-18 17:00:33 +00:00
CmdLineArgs.h Add GPL header 2009-04-18 17:00:33 +00:00
Config.cpp Fix #586 (setting sound.mastergain to 0), based on patch from historic_bruno 2010-10-04 12:07:17 +00:00
Config.h # Unit animation improvements. 2010-06-05 00:49:14 +00:00
GameSetup.cpp noticed during testing that the file cache is much smaller than our dataset; added logic to choose a decent size. rebuild-workspaces required. 2010-10-09 21:14:08 +00:00
GameSetup.h # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
Paths.cpp Add bindir/datadir/libdir options, to find files when the game is installed in standard FHS locations 2010-07-14 19:39:47 +00:00
Paths.h Set svn:eol-style=native 2010-01-07 17:42:56 +00:00