0ad/source/ps/GameSetup/CmdLineArgs.cpp
Ykkrosh cbafd43eea # Changed handling of command-line arguments.
* Added CmdLineArgs, which does the parsing then lets various pieces of
code check for whatever arguments they want.
 * Made Atlas exit out of main() cleanly, instead of calling exit()
itself.
 * Disabled the global exception-catching in unit tests, via a
entry_noSEH, so it doesn't make debugging harder.
 * Added nice printing of CStr in unit test failure messages, and added
comparison of vector vs constant array.

This was SVN commit r4688.
2006-12-09 14:39:52 +00:00

75 lines
1.4 KiB
C++

#include "precompiled.h"
#include "CmdLineArgs.h"
CmdLineArgs::CmdLineArgs(int argc, char* argv[])
{
if (argc >= 1)
m_Arg0 = argv[0];
for (int i = 1; i < argc; ++i)
{
// Only accept arguments that start with '-'
if (argv[i][0] != '-')
continue;
CStr name, value;
// Check for "-arg=value"
const char* eq = strchr(argv[i], '=');
if (eq)
{
name = CStr(argv[i]+1, eq-argv[i]-1);
value = CStr(eq+1);
}
else
{
name = CStr(argv[i]+1);
}
m_Args.push_back(make_pair(name, value));
}
}
template<typename T>
struct first_equals
{
T x;
first_equals(const T& x) : x(x) {}
template<typename S> bool operator()(const S& v) { return v.first == x; }
};
bool CmdLineArgs::Has(const char* name) const
{
return find_if(m_Args.begin(), m_Args.end(), first_equals<CStr>(name)) != m_Args.end();
}
CStr CmdLineArgs::Get(const char* name) const
{
ArgsT::const_iterator it = find_if(m_Args.begin(), m_Args.end(), first_equals<CStr>(name));
if (it != m_Args.end())
return it->second;
else
return "";
}
std::vector<CStr> CmdLineArgs::GetMultiple(const char* name) const
{
std::vector<CStr> values;
ArgsT::const_iterator it = m_Args.begin();
while (1)
{
it = find_if(it, m_Args.end(), first_equals<CStr>(name));
if (it == m_Args.end())
break;
values.push_back(it->second);
++it; // start searching from the next one in the next iteration
}
return values;
}
CStr CmdLineArgs::GetArg0() const
{
return m_Arg0;
}