0ad/binaries/data
Yves 539046f750 Improves performance for the ResourceGatherer component
The tracelogger has shown one of the functions as 4.9% and one as 2.2%
before the patch. After the patch, both functions were below 0.5%. 100%
is the time for all JS code being executed during a non-visual replay,
including GC, overhead for the tracelogger and JIT code compiling.

This was SVN commit r16036.
2014-12-11 23:12:08 +00:00
..
config Change the way we filter out selected entities when we draw a selection box. Add a hotkey to allow selecting only idle units. 2014-11-24 16:46:05 +00:00
l10n Switch i18n scripts to use Pology. Fixes #2539. 2014-10-26 00:28:35 +00:00
mods Improves performance for the ResourceGatherer component 2014-12-11 23:12:08 +00:00
tests # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
tools * Add support for fallback fonts in the font builder. 2014-03-17 10:13:49 +00:00