0ad/source/ps/GameSetup
janwas 8fefedb5ae fix: native and vfs directory paths should end with '/' (more code cares about this now)
refactor: simplify dir_watch_Poll interface (returns vector)
wdir_watch: major refactor: use shared_ptr for reference-counting shared
watch state
remove no longer needed path_util functions

This was SVN commit r7168.
2009-11-05 20:46:15 +00:00
..
tests Add GPL header 2009-04-18 17:00:33 +00:00
Atlas.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Atlas.h Add GPL header 2009-04-18 17:00:33 +00:00
CmdLineArgs.cpp Add GPL header 2009-04-18 17:00:33 +00:00
CmdLineArgs.h Add GPL header 2009-04-18 17:00:33 +00:00
Config.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Config.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
GameSetup.cpp fix: native and vfs directory paths should end with '/' (more code cares about this now) 2009-11-05 20:46:15 +00:00
GameSetup.h Add GPL header 2009-04-18 17:00:33 +00:00
Paths.cpp fix: native and vfs directory paths should end with '/' (more code cares about this now) 2009-11-05 20:46:15 +00:00
Paths.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00