0ad/build/premake/src
Seth 3c1bcde78f Replaced
#include <malloc.h>
with
#include <stdlib.h>

Because it caused some build errors on the Mac OS X

This was SVN commit r5002.
2007-04-28 16:23:50 +00:00
..
Src Replaced 2007-04-28 16:23:50 +00:00
CHANGES.txt Modified version of Premake 3.1. Changes are: 2006-04-20 01:28:20 +00:00
LICENSE.txt Modified version of Premake 3.1. Changes are: 2006-04-20 01:28:20 +00:00
Makefile Modified version of Premake 3.1. Changes are: 2006-04-20 01:28:20 +00:00
Premake.dsw Modified version of Premake 3.1. Changes are: 2006-04-20 01:28:20 +00:00
premake.lua Modified version of Premake 3.1. Changes are: 2006-04-20 01:28:20 +00:00
Premake.sln # Integrated our new unit testing framework with premake to get automated testing after every re-compile. 2006-06-07 22:19:42 +00:00
Premake.Tests.nunit Modified version of Premake 3.1. Changes are: 2006-04-20 01:28:20 +00:00
README.txt Modified version of Premake 3.1. Changes are: 2006-04-20 01:28:20 +00:00

PREMAKE v3.1

Copyright (C) 2002-2006 by Jason Perkins
Distributed under the GNU General Public License, see LICENSE.txt

The Lua language and runtime library is (C) TeCGraf, PUC-Rio.
See their website at http://www.lua.org/


BUILDING PREMAKE

  GNU make: type 'make'

  MS Visual C++ 6: open Premake.dsw and build.

  MS Visual C++ 2002-2005: open Premake.sln and build.


For questions, comments, or more information, visit the project
website at http://premake.sourceforge.net/