forked from 0ad/0ad
Matei
a55697e2e5
- Territory boundaries are now offset slightly and drawn in player colour, so you can see whose territory you're on the border of. - Removed some duplication in the code by modifying a loop slightly. This was SVN commit r4264. |
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graphics | ||
gui | ||
i18n | ||
lib | ||
maths | ||
network | ||
pch | ||
ps | ||
renderer | ||
scripting | ||
simulation | ||
sound | ||
tools | ||
main.cpp |