..
scripting
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2007-05-07 16:33:24 +00:00
tests
improvements and fixes:
2008-01-07 20:03:19 +00:00
Camera.cpp
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2007-05-07 16:33:24 +00:00
Camera.h
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2007-05-07 16:33:24 +00:00
CinemaTrack.cpp
part4: adapt codebase to changes in lib/
2007-12-20 20:21:45 +00:00
CinemaTrack.h
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2007-05-07 16:33:24 +00:00
ColladaManager.cpp
improvements and fixes:
2008-01-07 20:03:19 +00:00
ColladaManager.h
improvements and fixes:
2008-01-07 20:03:19 +00:00
Color_asm.asm
# big refactoring in CPU-specific code, fix for dual core vs. HT detection
2007-04-25 18:19:35 +00:00
Color.cpp
part4: adapt codebase to changes in lib/
2007-12-20 20:21:45 +00:00
Color.h
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2007-05-07 16:33:24 +00:00
DefaultEmitter.cpp
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2007-05-07 16:33:24 +00:00
DefaultEmitter.h
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2007-05-07 16:33:24 +00:00
Frustum.cpp
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2007-05-07 16:33:24 +00:00
Frustum.h
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2007-05-07 16:33:24 +00:00
GameView.cpp
fixed Shadow culling: second implementation
2007-05-10 15:28:59 +00:00
GameView.h
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2007-05-07 16:33:24 +00:00
HFTracer.cpp
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2007-05-07 16:33:24 +00:00
HFTracer.h
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2007-05-07 16:33:24 +00:00
LightEnv.cpp
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2007-05-07 16:33:24 +00:00
LightEnv.h
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2007-05-07 16:33:24 +00:00
MapIO.h
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2007-05-07 16:33:24 +00:00
MapReader.cpp
improvements and fixes:
2008-01-07 20:03:19 +00:00
MapReader.h
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2007-05-07 16:33:24 +00:00
MapWriter.cpp
part4: adapt codebase to changes in lib/
2007-12-20 20:21:45 +00:00
MapWriter.h
Fixed non-PCH compiles.
2007-09-02 23:38:58 +00:00
Material.cpp
part4: adapt codebase to changes in lib/
2007-12-20 20:21:45 +00:00
Material.h
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2007-05-07 16:33:24 +00:00
MaterialManager.cpp
# SwEng
2007-05-02 12:07:08 +00:00
MaterialManager.h
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2007-05-07 16:33:24 +00:00
MeshManager.cpp
improvements and fixes:
2008-01-07 20:03:19 +00:00
MeshManager.h
part4: adapt codebase to changes in lib/
2007-12-20 20:21:45 +00:00
MiniPatch.cpp
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
MiniPatch.h
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2007-05-07 16:33:24 +00:00
Model.cpp
fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR)
2007-12-29 16:22:23 +00:00
Model.h
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2007-05-07 16:33:24 +00:00
ModelDef.cpp
improvements and fixes:
2008-01-07 20:03:19 +00:00
ModelDef.h
improvements and fixes:
2008-01-07 20:03:19 +00:00
ObjectBase.cpp
fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR)
2007-12-29 16:22:23 +00:00
ObjectBase.h
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2007-05-07 16:33:24 +00:00
ObjectEntry.cpp
fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR)
2007-12-29 16:22:23 +00:00
ObjectEntry.h
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2007-05-07 16:33:24 +00:00
ObjectManager.cpp
fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR)
2007-12-29 16:22:23 +00:00
ObjectManager.h
Fixed non-PCH compiles.
2007-09-02 23:38:58 +00:00
ParticleEmitter.cpp
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2007-05-07 16:33:24 +00:00
ParticleEmitter.h
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2007-05-07 16:33:24 +00:00
ParticleEngine.cpp
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2007-05-07 16:33:24 +00:00
ParticleEngine.h
part4: adapt codebase to changes in lib/
2007-12-20 20:21:45 +00:00
Patch.cpp
patch, gameview: fix typos, revise according to coding convention
2007-05-10 20:47:17 +00:00
Patch.h
patch, gameview: fix typos, revise according to coding convention
2007-05-10 20:47:17 +00:00
RenderableObject.h
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2007-05-07 16:33:24 +00:00
SColor.h
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2007-05-07 16:33:24 +00:00
SkeletonAnim.h
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2007-05-07 16:33:24 +00:00
SkeletonAnimDef.cpp
improvements and fixes:
2008-01-07 20:03:19 +00:00
SkeletonAnimDef.h
improvements and fixes:
2008-01-07 20:03:19 +00:00
SkeletonAnimManager.cpp
improvements and fixes:
2008-01-07 20:03:19 +00:00
SkeletonAnimManager.h
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2007-05-07 16:33:24 +00:00
Sprite.cpp
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2007-05-07 16:33:24 +00:00
Sprite.h
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2007-05-07 16:33:24 +00:00
Terrain.cpp
part4: adapt codebase to changes in lib/
2007-12-20 20:21:45 +00:00
Terrain.h
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2007-05-07 16:33:24 +00:00
TerrainProperties.cpp
fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR)
2007-12-29 16:22:23 +00:00
TerrainProperties.h
part4: adapt codebase to changes in lib/
2007-12-20 20:21:45 +00:00
Texture.h
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2007-05-07 16:33:24 +00:00
TextureEntry.cpp
# Slightly tidied up string code.
2007-02-01 14:46:14 +00:00
TextureEntry.h
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2007-05-07 16:33:24 +00:00
TextureManager.cpp
fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR)
2007-12-29 16:22:23 +00:00
TextureManager.h
part4: adapt codebase to changes in lib/
2007-12-20 20:21:45 +00:00
Unit.cpp
# Updated unit animation code.
2007-02-10 03:09:52 +00:00
Unit.h
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2007-05-07 16:33:24 +00:00
UnitAnimation.cpp
# Minor optimisations and features.
2007-03-01 00:14:35 +00:00
UnitAnimation.h
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2007-05-07 16:33:24 +00:00
UnitManager.cpp
part4: adapt codebase to changes in lib/
2007-12-20 20:21:45 +00:00
UnitManager.h
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2007-05-07 16:33:24 +00:00