..
Network
Added CStr and some other things to precompiled.h, to reduce build times.
2005-06-01 20:12:45 +00:00
scripting
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
CConsole.cpp
debug_out -> debug_printf; MICROLOG moved to ps/Pyrogenesis.h
2005-05-11 18:56:30 +00:00
CConsole.h
Projectile code and updates to some actors that can use it (celt_ijv and hele_iar)
2005-05-10 07:13:25 +00:00
CLogger.cpp
Added CStr and some other things to precompiled.h, to reduce build times.
2005-06-01 20:12:45 +00:00
CLogger.h
Combat code, some scripting, broken network, and fixed some bugs.
2004-11-11 07:09:32 +00:00
ConfigDB.cpp
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
ConfigDB.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
CStr.cpp
Added CStr and some other things to precompiled.h, to reduce build times.
2005-06-01 20:12:45 +00:00
CStr.h
Added CStr and some other things to precompiled.h, to reduce build times.
2005-06-01 20:12:45 +00:00
CVFSFile.cpp
Adjusted error handling minorly
2004-08-27 21:14:23 +00:00
CVFSFile.h
New JavaScript interface for the network client, plus some linux/gcc/misc fixes
2005-01-17 04:52:02 +00:00
Encryption.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
Encryption.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Error.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Errors.cpp
Changed PSERROR to inherit from std::exception
2005-05-24 00:00:40 +00:00
Errors.h
Changed PSERROR to inherit from std::exception
2005-05-24 00:00:40 +00:00
FilePacker.cpp
Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
2005-03-29 20:50:04 +00:00
FilePacker.h
CFilePacker now takes version+magic string in the ctor (allows writing data in one go, so vfs_store can be used).
2004-12-15 14:26:21 +00:00
FileUnpacker.cpp
Let ScEd open maps with non-VFS filenames. Probably stopped leaking memory.
2004-12-28 16:17:17 +00:00
FileUnpacker.h
types.h => lib/types.h (avoid name collision)
2005-02-26 15:13:15 +00:00
Font.cpp
Slightly tidied some small things
2004-12-16 00:47:12 +00:00
Font.h
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
2004-12-27 23:27:26 +00:00
Game.cpp
Changed PSERROR to inherit from std::exception
2005-05-24 00:00:40 +00:00
Game.h
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
GameAttributes.cpp
Corrected garbage collection problem
2005-05-09 03:26:04 +00:00
GameAttributes.h
ScEd: Added unit deletion. Made zoom less frustrating. Let >2 players work.
2005-04-03 05:02:00 +00:00
GameRecord.cpp
w00t! first batch of actual network support!
2004-08-16 15:19:17 +00:00
GameRecord.h
- A lot of small network fixes
2004-09-21 14:40:43 +00:00
Hotkey.cpp
Sorry, SVN doesn't seem to be picking up modifications today.
2005-03-30 18:32:16 +00:00
Hotkey.h
Sorry, SVN doesn't seem to be picking up modifications today.
2005-03-30 18:32:16 +00:00
i18n.cpp
"*.<ext>" filter as per new vfs_next_dirent
2004-11-23 23:52:52 +00:00
i18n.h
Renamed translate() to I18n::translate(), to minimise conflicts
2005-05-22 22:58:27 +00:00
Interact.cpp
Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds.
2005-05-20 17:09:47 +00:00
Interact.h
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
KeyName.cpp
include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
2005-01-27 15:31:06 +00:00
Loader.cpp
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
Loader.h
revise loader return values - nicer interface now.
2005-05-11 04:39:21 +00:00
LoaderThunks.h
added macro that takes care of boilerplate "check for timeout and return progress" code.
2005-05-04 23:10:11 +00:00
LogFile.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
LogFile.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
NPFont.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
NPFont.h
gcc warning fixes
2004-07-11 12:49:44 +00:00
NPFontManager.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
NPFontManager.h
Added PASAP entity systems
2004-05-21 23:46:16 +00:00
Overlay.cpp
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
2005-01-13 00:17:31 +00:00
Overlay.h
Fixed prop player-colouring. Allowed per-object colours. (Coming soon: data to demonstrate it.)
2005-04-07 04:29:07 +00:00
OverlayText.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
OverlayText.h
Fixed #includes.
2004-05-29 20:50:23 +00:00
Parser.cpp
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
2005-01-13 00:17:31 +00:00
Parser.h
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
2005-01-13 00:17:31 +00:00
Player.cpp
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
Player.h
Re-enabled VC's memory debugging by default (when not using USE_MMGR). Hopefully fixed the resulting memory leaks. Also fixed incompatibilities with VC2005.
2005-02-27 22:11:26 +00:00
Profile.cpp
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
Profile.h
Gathering and unit training (engine-side); also other minor improvements
2005-04-15 04:23:33 +00:00
ProfileViewer.cpp
Added CStr and some other things to precompiled.h, to reduce build times.
2005-06-01 20:12:45 +00:00
ProfileViewer.h
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
Pyrogenesis.cpp
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Pyrogenesis.h
debug_out -> debug_printf; MICROLOG moved to ps/Pyrogenesis.h
2005-05-11 18:56:30 +00:00
Singleton.h
wposix: fix for USE_MMGR: undef getcwd
2005-03-27 01:37:10 +00:00
Sound.h
stripped some headers from deprecated prometheus.h => huge rearrange
2004-06-03 01:43:33 +00:00
StringConvert.cpp
Corrected string conversion slightly
2005-03-22 12:09:11 +00:00
StringConvert.h
Corrected string conversion slightly
2005-03-22 12:09:11 +00:00
ThreadUtil.h
philip points out precompiled.h -> string_s.h includes posix.h - too heavy for the PCH
2005-03-18 22:44:55 +00:00
UniDoubler.h
Added CStr and some other things to precompiled.h, to reduce build times.
2005-06-01 20:12:45 +00:00
utf16string.h
types.h => lib/types.h (avoid name collision)
2005-02-26 15:13:15 +00:00
Vector2D.h
Minor changes to sound-script interface.
2004-11-15 22:30:01 +00:00
VFSUtil.cpp
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
VFSUtil.h
update EnumDirEnts docs. disambiguate <path> parameter - it's dir+name
2005-05-03 05:03:27 +00:00
World.cpp
Projectile code and updates to some actors that can use it (celt_ijv and hele_iar)
2005-05-10 07:13:25 +00:00
World.h
Projectile code and updates to some actors that can use it (celt_ijv and hele_iar)
2005-05-10 07:13:25 +00:00
XercesErrorHandler.cpp
config: remove HAVE_DEBUGALLOC
2005-01-23 18:25:28 +00:00
XercesErrorHandler.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Xeromyces.cpp
config: remove HAVE_DEBUGALLOC
2005-01-23 18:25:28 +00:00
Xeromyces.h
Partial support for new actor format. Partialer support for missing actors without crashing.
2005-03-18 22:30:23 +00:00
XeroXMB.cpp
[Subtle hint to the autobuilder that it might want to upload the newest version...]
2005-04-29 04:46:14 +00:00
XeroXMB.h
add default ctors for XMBElement and XMBElementList (required by ReadXML closure)
2005-05-03 21:39:51 +00:00
XML.h
remove zlib.h from header to xeromyces.cpp
2004-11-22 00:19:08 +00:00
XMLUtils.cpp
security push: checked every strcpy / strncpy. converted most to strcpy_s; some are flagged as "safe" (e.g. if copying literal that's obviously OK)
2005-03-01 20:13:00 +00:00
XMLWriter.cpp
UTF-8->CStrW conversion; used in saved console history.
2005-05-10 18:15:03 +00:00
XMLWriter.h
Revamped CNetClient/CNetServer JS Interface and new CGameAttributes
2005-01-19 22:32:25 +00:00