0ad/source/ps
prefect b67b023513 Add more verbosity to the shutdown sequence.
Shutdown doesn't look clean on Linux, and this might help highlight
current and future problems. Besides, we don't want shutdown to take
ages, do we? ;)

This was SVN commit r2801.
2005-09-29 02:30:30 +00:00
..
GameSetup Add more verbosity to the shutdown sequence. 2005-09-29 02:30:30 +00:00
Network udbg fixes and a fix for the underscore problem in the assembler symbols 2005-09-26 05:38:40 +00:00
scripting - fix w4 warnings 2005-08-09 15:55:44 +00:00
XML some infrastructure for self-tests: gets rid of boilerplate code. 2005-09-02 02:47:25 +00:00
CConsole.cpp - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00
CConsole.h host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
CLogger.cpp VS2005 compatibility fixes and warning adjustments: 2005-07-02 21:42:55 +00:00
CLogger.h - fix w4 warnings 2005-08-09 15:55:44 +00:00
ConfigDB.cpp - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00
ConfigDB.h - fix w4 warnings 2005-08-09 15:55:44 +00:00
CStr.cpp some infrastructure for self-tests: gets rid of boilerplate code. 2005-09-02 02:47:25 +00:00
CStr.h - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00
CVFSFile.cpp - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00
CVFSFile.h New JavaScript interface for the network client, plus some linux/gcc/misc fixes 2005-01-17 04:52:02 +00:00
Encryption.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
Encryption.h s/Prometheus/Pyrogenesis/ 2004-12-05 21:56:09 +00:00
Error.h s/Prometheus/Pyrogenesis/ 2004-12-05 21:56:09 +00:00
Errors.cpp Fixed mmap bug, and GUI memory leak. 2005-07-28 17:39:27 +00:00
Errors.h Changed PSERROR to inherit from std::exception 2005-05-24 00:00:40 +00:00
FilePacker.cpp - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00
FilePacker.h CFilePacker now takes version+magic string in the ctor (allows writing data in one go, so vfs_store can be used). 2004-12-15 14:26:21 +00:00
FileUnpacker.cpp - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00
FileUnpacker.h types.h => lib/types.h (avoid name collision) 2005-02-26 15:13:15 +00:00
Font.cpp - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00
Font.h Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
Game.cpp TextureManager: stopped memory leaks 2005-08-09 21:26:40 +00:00
Game.h - fix w4 warnings 2005-08-09 15:55:44 +00:00
GameAttributes.cpp - fix w4 warnings 2005-08-09 15:55:44 +00:00
GameAttributes.h ScEd: Added unit deletion. Made zoom less frustrating. Let >2 players work. 2005-04-03 05:02:00 +00:00
GameRecord.cpp - fix w4 warnings 2005-08-09 15:55:44 +00:00
GameRecord.h - A lot of small network fixes 2004-09-21 14:40:43 +00:00
Hotkey.cpp Water source code :|. 2005-09-18 03:47:15 +00:00
Hotkey.h Water source code :|. 2005-09-18 03:47:15 +00:00
i18n.cpp rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
i18n.h Renamed translate() to I18n::translate(), to minimise conflicts 2005-05-22 22:58:27 +00:00
Interact.cpp Added health properties to BaseEntity so they work properly for Entity as well (on units that don't directly specify them). 2005-09-06 19:30:41 +00:00
Interact.h Added health properties to BaseEntity so they work properly for Entity as well (on units that don't directly specify them). 2005-09-06 19:30:41 +00:00
KeyName.cpp include SDL or lib/input.h where needed (since lib.h no longer pulls it in) 2005-01-27 15:31:06 +00:00
Loader.cpp - fix w4 warnings 2005-08-09 15:55:44 +00:00
Loader.h rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
LoaderThunks.h - fix w4 warnings 2005-08-09 15:55:44 +00:00
LogFile.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
LogFile.h s/Prometheus/Pyrogenesis/ 2004-12-05 21:56:09 +00:00
NPFont.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
NPFont.h rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
NPFontManager.cpp rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
NPFontManager.h Added PASAP entity systems 2004-05-21 23:46:16 +00:00
Overlay.cpp Terrain XML loading, plus mouse/JS portability and some misc stuff to mix it up 2005-06-20 15:14:36 +00:00
Overlay.h New terrain properties stuff, gcc compatability and updated unix debugging stuff 2005-08-07 21:58:36 +00:00
OverlayText.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
OverlayText.h Fixed #includes. 2004-05-29 20:50:23 +00:00
Parser.cpp (as before, belonged in the previous batches) 2005-09-02 02:58:40 +00:00
Parser.h This is what the explicit "this->" before accesses of members of a 2005-09-26 23:37:37 +00:00
Player.cpp - fix w4 warnings 2005-08-09 15:55:44 +00:00
Player.h Re-enabled VC's memory debugging by default (when not using USE_MMGR). Hopefully fixed the resulting memory leaks. Also fixed incompatibilities with VC2005. 2005-02-27 22:11:26 +00:00
Profile.cpp - Linux/GCC (as usual :P) 2005-05-18 05:32:09 +00:00
Profile.h Gathering and unit training (engine-side); also other minor improvements 2005-04-15 04:23:33 +00:00
ProfileViewer.cpp Darken the background of the profile viewer for better readability. 2005-09-28 22:35:08 +00:00
ProfileViewer.h - Linux/GCC (as usual :P) 2005-05-18 05:32:09 +00:00
Pyrogenesis.cpp s/Prometheus/Pyrogenesis/ 2004-12-05 21:56:09 +00:00
Pyrogenesis.h debug_out -> debug_printf; MICROLOG moved to ps/Pyrogenesis.h 2005-05-11 18:56:30 +00:00
Singleton.h scripting-interface improvements 2005-08-09 16:02:15 +00:00
Sound.h stripped some headers from deprecated prometheus.h => huge rearrange 2004-06-03 01:43:33 +00:00
StringConvert.cpp ScriptableComplex.h: ScriptingHost already includes SpiderMonkey.h 2005-07-20 04:53:58 +00:00
StringConvert.h Corrected string conversion slightly 2005-03-22 12:09:11 +00:00
ThreadUtil.h - fix w4 warnings 2005-08-09 15:55:44 +00:00
UniDoubler.h Added CStr and some other things to precompiled.h, to reduce build times. 2005-06-01 20:12:45 +00:00
utf16string.h - fix w4 warnings 2005-08-09 15:55:44 +00:00
Util.cpp comments/cosmetics; 2005-09-27 15:20:56 +00:00
Util.h moved ps/X* to ps/XML/ 2005-08-14 23:50:37 +00:00
Vector2D.h Minor changes to sound-script interface. 2004-11-15 22:30:01 +00:00
VFSUtil.cpp - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00
VFSUtil.h - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00
World.cpp - update load times 2005-09-21 16:42:56 +00:00
World.h host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00