0ad/source/ps/GameSetup
2005-10-20 17:44:56 +00:00
..
Atlas.cpp Terrain: CalcFromPosition, to convert world-space to tile-space. 2005-09-12 20:04:26 +00:00
Atlas.h host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
Config.cpp ogl_tex: centralize OpenGL caps detection; allow user override for broken card/driver combos 2005-10-17 23:35:16 +00:00
Config.h Add the notion of render paths and an appropriate configuration option. 2005-10-05 16:42:09 +00:00
GameSetup.cpp lib/input.h was old+bad code. fixed in_add_handler return type to enum; renamed EV_PASS to IN_PASS; no longer include sdl.h from other code (instead rely on input.h) 2005-10-20 17:44:56 +00:00
GameSetup.h CInput: swapped direction of mouse-wheel scrolling. 2005-10-14 21:59:08 +00:00