0ad/source/graphics
Yves c02a7e1a7b SpiderMonkey 31 upgrade
This upgrade also introduces exact stack rooting (see to the wiki:
JSRootingGuide) and fixes problems with moving GC. This allows us to
enable generational garbage collection (GGC).
Measurements a few months ago have shown a performance improvement of a
non-visual replay of around 13.5%. This probably varies quite a bit, but
it should be somewhere between 5-20%. Memory usage has also been
improved. Check the forum thread for details.

Thanks to everyone from the team who helped with this directly or
indirectly (review, finding and fixing issues, the required C++11
upgrade, the new autobuilder etc.)! Also thanks to the SpiderMonkey
developers who helped on the #jsapi channel or elsewhere!

Fixes #2462, #2415, #2428, #2684, #1374
Refs #2973, #2669

This was SVN commit r16214.
2015-01-24 14:46:52 +00:00
..
scripting Automatically convert all CLogger format strings from wchar_t* to char*. 2015-01-22 20:31:30 +00:00
tests CLogger: Use cppformat instead of sys_vswprintf. 2015-01-22 20:30:05 +00:00
Camera.cpp Fix culling for shadows and reflections. 2014-06-25 01:11:10 +00:00
Camera.h Fix build warnings. Patch by Markus. Refs #1851. 2013-06-11 00:05:57 +00:00
CinemaTrack.cpp Added elapsed real time (as opposed to elapsed simulation time) to MT_Interpolate messages. Fixes leftover TODO from #824. Refs #824. 2012-06-06 19:37:03 +00:00
CinemaTrack.h Added elapsed real time (as opposed to elapsed simulation time) to MT_Interpolate messages. Fixes leftover TODO from #824. Refs #824. 2012-06-06 19:37:03 +00:00
ColladaManager.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
ColladaManager.h Split skeleton definitions into multiple files, adds hotloading support for skeleton files. Fixes #190. 2013-07-08 20:25:06 +00:00
Color.cpp Fix non-SSE x86 builds 2013-10-03 18:22:10 +00:00
Color.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Decal.cpp Fix crash when setting rally point 2013-09-29 14:02:47 +00:00
Decal.h MapReader: Load terrain before entities. 2014-06-01 18:08:11 +00:00
Entity.h Attempts to fix random map OOS errors by avoiding parsing data to floats (uses CFixedVector3D instead). See #977. 2011-09-26 21:36:33 +00:00
Font.cpp Optimise glyph lookup in text renderer 2013-10-18 15:56:12 +00:00
Font.h Optimise rendering of scrollable text boxes by clipping 2013-10-18 16:05:02 +00:00
FontManager.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
FontManager.h Use CStrIntern for font names to reduce lookup cost 2013-10-18 16:15:42 +00:00
FontMetrics.cpp Use CStrIntern for font names to reduce lookup cost 2013-10-18 16:15:42 +00:00
FontMetrics.h Use CStrIntern for font names to reduce lookup cost 2013-10-18 16:15:42 +00:00
Frustum.cpp Fix culling for shadows and reflections. 2014-06-25 01:11:10 +00:00
Frustum.h Fix culling for shadows and reflections. 2014-06-25 01:11:10 +00:00
GameView.cpp Remove useless parameter from CFG_GET_VALUE. 2014-11-17 23:29:49 +00:00
GameView.h Fix culling for shadows and reflections. 2014-06-25 01:11:10 +00:00
HeightMipmap.cpp Texture system refactoring and cleanup, fixes #2455, patch by IronNerd. 2014-03-13 02:37:05 +00:00
HeightMipmap.h Compute camera height and zoom limits based on smoothed terrain heightmap. Fixes #794, based on patch by Dietger. 2012-04-18 20:39:00 +00:00
HFTracer.cpp Fix non-PCH build. 2014-07-06 16:35:41 +00:00
HFTracer.h Optimise silhouette rendering. 2014-07-03 01:00:25 +00:00
LightEnv.cpp Fixes MSVC warnings of truncation from double to float 2012-10-30 02:03:40 +00:00
LightEnv.h Postproc manager 2012-10-15 10:34:23 +00:00
LOSTexture.cpp Automatically convert all CLogger format strings from wchar_t* to char*. 2015-01-22 20:31:30 +00:00
LOSTexture.h Allow enabling the post processing filters during a game. 2014-10-05 20:50:10 +00:00
MapGenerator.cpp SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
MapGenerator.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
MapIO.h Implements random map system, fixes #6. 2011-03-22 01:34:45 +00:00
MapReader.cpp SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
MapReader.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
MapWriter.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
MapWriter.h Remove inconsistent checks for pSimulation2 when saving maps and ensure that it is set. 2014-07-01 19:00:41 +00:00
Material.cpp Fix some Clang warnings about unused private members 2013-10-19 00:53:58 +00:00
Material.h Fix some Clang warnings about unused private members 2013-10-19 00:53:58 +00:00
MaterialManager.cpp Remove useless parameter from CFG_GET_VALUE. 2014-11-17 23:29:49 +00:00
MaterialManager.h ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines 2012-08-06 19:10:47 +00:00
MeshManager.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
MeshManager.h refactor path interface: 2011-03-23 13:36:20 +00:00
MiniPatch.cpp # Handle terrain passability and movement costs in pathfinder. 2010-05-27 23:31:03 +00:00
MiniPatch.h # Add new texture loading system with automatic compression. 2010-09-10 21:02:10 +00:00
Model.cpp Automatically convert all CLogger format strings from wchar_t* to char*. 2015-01-22 20:31:30 +00:00
Model.h Fix culling for shadows and reflections. 2014-06-25 01:11:10 +00:00
ModelAbstract.cpp Automatically convert all CLogger format strings from wchar_t* to char*. 2015-01-22 20:31:30 +00:00
ModelAbstract.h Pretty unit selection overlay rings. Fixes #824. 2012-04-22 04:04:02 +00:00
ModelDef.cpp Fix non-SSE x86 builds 2013-10-03 18:22:10 +00:00
ModelDef.h Fix non-SSE x86 builds 2013-10-03 18:22:10 +00:00
ObjectBase.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
ObjectBase.h add the ability to exclude props from the selection size + add aura visualisation rings again 2014-01-04 10:41:32 +00:00
ObjectEntry.cpp Convert wchar_t*/wstring arguments to UTF-8 strings in CLogger messages. 2015-01-22 20:37:38 +00:00
ObjectEntry.h Fixes assignment operator warning on MSVC by making CObjectEntry NONCOPYABLE, refs #2033 2013-07-12 03:46:40 +00:00
ObjectManager.cpp Convert wchar_t*/wstring arguments to UTF-8 strings in CLogger messages. 2015-01-22 20:37:38 +00:00
ObjectManager.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
Overlay.cpp Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
Overlay.h Optimise silhouette rendering. 2014-07-03 01:00:25 +00:00
ParticleEmitter.cpp Forward-declare CShaderProgramPtr, to avoid pulling in more headers than necessary and to hypothetically reduce build times by a minuscule amount. 2014-07-02 22:36:45 +00:00
ParticleEmitter.h Fix culling for shadows and reflections. 2014-06-25 01:11:10 +00:00
ParticleEmitterType.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
ParticleEmitterType.h Some additions to the particle system: 2013-12-04 17:21:59 +00:00
ParticleManager.cpp Added elapsed real time (as opposed to elapsed simulation time) to MT_Interpolate messages. Fixes leftover TODO from #824. Refs #824. 2012-06-06 19:37:03 +00:00
ParticleManager.h Added elapsed real time (as opposed to elapsed simulation time) to MT_Interpolate messages. Fixes leftover TODO from #824. Refs #824. 2012-06-06 19:37:03 +00:00
Patch.cpp Fix culling for shadows and reflections. 2014-06-25 01:11:10 +00:00
Patch.h Fix culling for shadows and reflections. 2014-06-25 01:11:10 +00:00
RenderableObject.h Pretty unit selection overlay rings. Fixes #824. 2012-04-22 04:04:02 +00:00
SColor.h Add GPL header 2009-04-18 17:00:33 +00:00
ShaderDefines.cpp Forward-declare CShaderProgramPtr, to avoid pulling in more headers than necessary and to hypothetically reduce build times by a minuscule amount. 2014-07-02 22:36:45 +00:00
ShaderDefines.h Forward-declare CShaderProgramPtr, to avoid pulling in more headers than necessary and to hypothetically reduce build times by a minuscule amount. 2014-07-02 22:36:45 +00:00
ShaderManager.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
ShaderManager.h Add a list of statically-constructed CStrIntern strings 2013-09-29 13:19:52 +00:00
ShaderProgram.cpp Fix build error in GLES configurations 2015-01-23 20:54:14 +00:00
ShaderProgram.h Optimise silhouette rendering. 2014-07-03 01:00:25 +00:00
ShaderProgramFFP.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
ShaderProgramPtr.h Forward-declare CShaderProgramPtr, to avoid pulling in more headers than necessary and to hypothetically reduce build times by a minuscule amount. 2014-07-02 22:36:45 +00:00
ShaderTechnique.cpp Forward-declare CShaderProgramPtr, to avoid pulling in more headers than necessary and to hypothetically reduce build times by a minuscule amount. 2014-07-02 22:36:45 +00:00
ShaderTechnique.h Forward-declare CShaderProgramPtr, to avoid pulling in more headers than necessary and to hypothetically reduce build times by a minuscule amount. 2014-07-02 22:36:45 +00:00
SkeletonAnim.h apply patch from ticket 1944 added sound attribute to animations to optionally differentiate sound starting point 2013-07-02 11:44:46 +00:00
SkeletonAnimDef.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
SkeletonAnimDef.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
SkeletonAnimManager.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
SkeletonAnimManager.h replace set/map with boost::unordered_* to reduce the number of expensive filesystem::basic_path::operator< calls based on a patch by ortalo (thanks!) 2011-02-19 21:24:39 +00:00
Terrain.cpp Fixes possible overflow in terrain position/normal calculation, based on patch by sanderd17. Fixes #1986 2013-06-25 00:57:42 +00:00
Terrain.h Compute camera height and zoom limits based on smoothed terrain heightmap. Fixes #794, based on patch by Dietger. 2012-04-18 20:39:00 +00:00
TerrainProperties.cpp Convert wchar_t*/wstring arguments to UTF-8 strings in CLogger messages. 2015-01-22 20:37:38 +00:00
TerrainProperties.h Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps 2012-08-07 18:21:16 +00:00
TerrainTextureEntry.cpp Convert wchar_t*/wstring arguments to UTF-8 strings in CLogger messages. 2015-01-22 20:37:38 +00:00
TerrainTextureEntry.h Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps 2012-08-07 18:21:16 +00:00
TerrainTextureManager.cpp Disable "assignment operator could not be generated" warning globally on Windows, since it's never useful. 2015-01-22 21:09:33 +00:00
TerrainTextureManager.h Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps 2012-08-07 18:21:16 +00:00
TerritoryBoundary.cpp More build fixes for FreeBSD. 2012-01-31 00:06:56 +00:00
TerritoryBoundary.h More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
TerritoryTexture.cpp Move the minimap to only use the shader pipeline. Should make it OpenGL ES compatible (untested). 2014-07-14 17:15:22 +00:00
TerritoryTexture.h Move the minimap to only use the shader pipeline. Should make it OpenGL ES compatible (untested). 2014-07-14 17:15:22 +00:00
TextRenderer.cpp CLogger: Use cppformat instead of sys_vswprintf. 2015-01-22 20:30:05 +00:00
TextRenderer.h CLogger: Use cppformat instead of sys_vswprintf. 2015-01-22 20:30:05 +00:00
Texture.h # Add new texture loading system with automatic compression. 2010-09-10 21:02:10 +00:00
TextureConverter.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
TextureConverter.h Support 8bpp textures 2013-10-18 15:36:31 +00:00
TextureManager.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
TextureManager.h Display texture memory usage in profiler's renderer stats 2013-11-09 01:03:23 +00:00
Unit.cpp Change some size() > 0 to Based on patches by kuranes and Markus. Refs #1852, #1923. 2013-05-21 22:11:47 +00:00
Unit.h Adds building previews that rise during construction, fixes #1174, refs #21. 2013-02-03 02:08:20 +00:00
UnitAnimation.cpp Minor optimisation for non-animated units. 2014-06-01 18:25:20 +00:00
UnitAnimation.h Minor optimisation for non-animated units. 2014-06-01 18:25:20 +00:00
UnitManager.cpp Adds multiple entity selection to Atlas (including move/delete). Fixes #678. 2012-02-27 05:32:35 +00:00
UnitManager.h Adds multiple entity selection to Atlas (including move/delete). Fixes #678. 2012-02-27 05:32:35 +00:00