0ad/source/ps/GameSetup
janwas c498468fd0 wsdl(+main): add support for cleanly shutting down game if X clicked or Alt+F4 pressed. also cleanup; correctly declare SDL_Event
dyn_array: add pool allocator - see comments.
file(+gamesetup): add suballocator for aiocb (requires shutdown); revise
validator; rename file_*_io to file_io_*

This was SVN commit r2906.
2005-10-12 04:27:55 +00:00
..
Atlas.cpp Terrain: CalcFromPosition, to convert world-space to tile-space. 2005-09-12 20:04:26 +00:00
Atlas.h host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
Config.cpp Add the notion of render paths and an appropriate configuration option. 2005-10-05 16:42:09 +00:00
Config.h Add the notion of render paths and an appropriate configuration option. 2005-10-05 16:42:09 +00:00
GameSetup.cpp wsdl(+main): add support for cleanly shutting down game if X clicked or Alt+F4 pressed. also cleanup; correctly declare SDL_Event 2005-10-12 04:27:55 +00:00
GameSetup.h Atlas: Simple undo system 2005-08-20 15:44:50 +00:00