0ad/source/ps/GameSetup
Ykkrosh d3048906cb # Unit animation improvements.
Animate props much more sensibly.
Move ammo code out of CUnit.
Move animation logic out of CModel.
Launch projectiles from the correct location.
Use entity's speeds and sounds in actor viewer.
Add -nosound option to disable audio, and allow audio by default in
Atlas.
Remove some obsolete options.

This was SVN commit r7609.
2010-06-05 00:49:14 +00:00
..
tests Add GPL header 2009-04-18 17:00:33 +00:00
Atlas.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Atlas.h Add/rename header guards 2010-02-17 23:21:49 +00:00
CmdLineArgs.cpp Add GPL header 2009-04-18 17:00:33 +00:00
CmdLineArgs.h Add GPL header 2009-04-18 17:00:33 +00:00
Config.cpp # Unit animation improvements. 2010-06-05 00:49:14 +00:00
Config.h # Unit animation improvements. 2010-06-05 00:49:14 +00:00
GameSetup.cpp # Unit animation improvements. 2010-06-05 00:49:14 +00:00
GameSetup.h # Support alt+enter to toggle fullscreen mode. Make game window resizable. 2010-06-03 19:07:59 +00:00
Paths.cpp add both the (potentially) read-only data from SVN and the appdata path to the config/ search path 2010-03-20 21:37:14 +00:00
Paths.h Set svn:eol-style=native 2010-01-07 17:42:56 +00:00