forked from 0ad/0ad
elexis
00ea7763f7
Default to the viewed player in the GUIInterface to avoid passing that separately in some places, refs #3168. Thus GetEntityState will be called for the viewed player instead of observer playerID, therefore fixes a fog-of-war selection relict when changing the perspective, refs #3850. Also remove some unused player arguments. This was SVN commit r18283. |
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.. | ||
collada | ||
graphics | ||
gui | ||
i18n | ||
lib | ||
lobby | ||
maths | ||
mocks | ||
network | ||
pch | ||
ps | ||
renderer | ||
scriptinterface | ||
simulation2 | ||
soundmanager | ||
third_party | ||
tools | ||
main.cpp | ||
test_setup.cpp |