0ad/source/ps/GameSetup
Ykkrosh f4625e69af Partial Android compatibility.
Remove unnecessary VM allocation (which seemingly causes problems on
Android due to mmap during static initialization).
Allow building without NVTT.

This was SVN commit r11074.
2012-02-15 13:58:58 +00:00
..
tests Fix test 2011-05-07 00:14:17 +00:00
Atlas.cpp Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
Atlas.h Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
CmdLineArgs.cpp fix self-test and map load on Windows (avoid mixing dir separators). 2011-05-06 18:45:30 +00:00
CmdLineArgs.h Path now goes to some trouble to prevent mixing / and \ slashes (causes trouble when hotloading, and some Windows APIs can't handle it, either) 2011-05-04 12:16:51 +00:00
Config.cpp Fix #1025 (add config option to toggle pause on window focus loss), based on patch by markcho. 2011-11-26 15:23:41 +00:00
Config.h Fix #1025 (add config option to toggle pause on window focus loss), based on patch by markcho. 2011-11-26 15:23:41 +00:00
GameSetup.cpp Android fixes 2012-02-13 23:53:09 +00:00
GameSetup.h Handle map loading errors in autostart and normal setup modes. Adds TODOs for Atlas and Replay modes. See #764. 2011-04-07 02:32:16 +00:00
HWDetect.cpp Partial Android compatibility. 2012-02-15 13:58:58 +00:00
HWDetect.h Add script-based system for doing messy stuff based on system configuration. 2010-11-20 19:46:49 +00:00
Paths.cpp Partial Android compatibility. 2012-02-15 13:58:58 +00:00
Paths.h refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary 2011-03-23 14:43:35 +00:00