0ad/source/tools/atlas/AtlasUI
Ykkrosh 8e02ec84f9 Updated OpenAL to 1.1 (which no longer includes ALUT).
Changed player-id code a bit so the entity and actor and unit should
stay in sync more often. (The entity/actor/unit mixing still looks a bit
dodgy and unreliable, though.)
Simplified console help code.
Allowed init/shutdown to be done with the simulation/world/etc parts
disabled (so the actor viewer can load faster).

This was SVN commit r4289.
2006-09-02 21:20:25 +00:00
..
ActorEditor Fixed editor brokenness. 2006-06-11 07:03:59 +00:00
ActorViewer Updated OpenAL to 1.1 (which no longer includes ALUT). 2006-09-02 21:20:25 +00:00
ArchiveViewer Fixed editor brokenness. 2006-06-11 07:03:59 +00:00
ColourTester Fixed editor brokenness. 2006-06-11 07:03:59 +00:00
CustomControls # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
FileConverter Fixed editor brokenness. 2006-06-11 07:03:59 +00:00
General # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
Misc # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
ScenarioEditor Updated OpenAL to 1.1 (which no longer includes ALUT). 2006-09-02 21:20:25 +00:00
TODO.txt Atlas: Incomplete object (entity+actor) placement code. +/- keys for zooming. 2005-12-02 07:37:57 +00:00