lower army camp cost and hp substantially.
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@ -46,9 +46,8 @@
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<Cost>
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<BuildTime>250</BuildTime>
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<Resources>
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<wood>500</wood>
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<stone>100</stone>
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<metal>100</metal>
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<wood>400</wood>
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<stone>150</stone>
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</Resources>
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</Cost>
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<Footprint>
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@ -64,7 +63,7 @@
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<LoadingRange>6</LoadingRange>
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</GarrisonHolder>
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<Health>
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<Max>2250</Max>
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<Max>1750</Max>
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<SpawnEntityOnDeath>decay|rubble/rubble_rome_sb</SpawnEntityOnDeath>
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</Health>
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<Identity>
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