rebalance and fix onager
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675ec90b16
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4a9fc1b7dd
@ -5,17 +5,20 @@
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<Damage>
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<Damage>
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<Crush>40</Crush>
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<Crush>40</Crush>
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</Damage>
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</Damage>
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<Projectile>
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<Spread>2</Spread>
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</Projectile>
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<MaxRange>60</MaxRange>
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<MaxRange>60</MaxRange>
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<MinRange>15</MinRange>
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<MinRange>15</MinRange>
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<PrepareTime>1000</PrepareTime>
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<PrepareTime>600</PrepareTime>
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<RepeatTime>5000</RepeatTime>
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<RepeatTime>5000</RepeatTime>
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<PreferredClasses datatype="tokens">-Structure</PreferredClasses>
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<PreferredClasses datatype="tokens">-Structure</PreferredClasses>
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<Splash>
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<Splash>
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<Shape>Circular</Shape>
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<Shape>Circular</Shape>
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<Range>4</Range>
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<Range>3</Range>
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<FriendlyFire>false</FriendlyFire>
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<FriendlyFire>false</FriendlyFire>
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<Damage>
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<Damage>
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<Crush>100</Crush>
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<Crush>140</Crush>
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</Damage>
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</Damage>
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</Splash>
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</Splash>
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</Ranged>
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</Ranged>
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_siege_stonethrower">
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<Entity parent="units/rome/siege_onager_packed">
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<Footprint replace="">
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<Footprint replace="">
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<Square width="9.0" depth="15.0"/>
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<Square width="9.0" depth="15.0"/>
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<Height>5.0</Height>
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<Height>5.0</Height>
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@ -4,13 +4,6 @@
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<Square width="6.0" depth="14.0"/>
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<Square width="6.0" depth="14.0"/>
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<Height>5.0</Height>
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<Height>5.0</Height>
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</Footprint>
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</Footprint>
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<Attack>
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<Ranged>
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<AttackName>Stone</AttackName>
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<MaxRange>70</MaxRange>
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<MinRange>20</MinRange>
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</Ranged>
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</Attack>
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<Identity>
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<Identity>
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<Civ>rome</Civ>
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<Civ>rome</Civ>
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<SpecificName>Onager</SpecificName>
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<SpecificName>Onager</SpecificName>
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