Setup mod metadata

This commit is contained in:
Lancelot de Ferrière 2022-06-12 12:30:29 +02:00
commit a7d40e6419
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.gitignore vendored Normal file
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__pycache__
*.DS_Store

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.gitlab-ci.yml Normal file
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check_templates_pr:
image:
name: $CI_REGISTRY_IMAGE:latest
entrypoint: [""]
stage: build
only:
refs:
- merge_requests
script:
- git fetch origin main
- files="$(git diff-tree --no-commit-id --name-only -r HEAD origin/$CI_DEFAULT_BRANCH)"
- files="$(echo $files | grep 'simulation/templates/' | grep '.xml' || true)"
- files=$(echo "$files" | awk '{ gsub("community-mod/","", $0); print $0 }')
- "[ -z $files ] && echo 'Nothing to check' || $(python3 -m scripts.entvalidate -p $files)"
check_templates_all:
image:
name: $CI_REGISTRY_IMAGE:latest
entrypoint: [""]
stage: build
only:
refs:
- main
changes:
- community-mod/**/*
script:
- python3 -m scripts.entvalidate
check_version_increment:
stage: deploy
when: manual
allow_failure: false
rules:
- if: $CI_COMMIT_BRANCH == "main"
- if: $CI_COMMIT_BRANCH == "signed"
script:
- VERSION=$(python3 -m scripts.get_version)
- git tag -l
- git tag -l $VERSION
- "[ -z $(git tag -l $VERSION) ] || exit 1 "
package_mod_job:
image:
name: "$CI_REGISTRY/0ad/0ad-community-mod-a26/pyrogenesis:0.25.0"
stage: deploy
rules:
- if: $CI_COMMIT_BRANCH == "main"
- if: $CI_COMMIT_BRANCH == "signed"
needs:
- job: check_version_increment
artifacts:
paths:
- community-mod.zip
reports:
dotenv: build.env
script:
- VERSION=$(python3 -m scripts.get_version)
- echo "VERSION=${VERSION}" >> build.env
- /usr/games/0ad -archivebuild=community-mod -archivebuild-output=community-mod.zip
store_mod:
rules:
- if: $CI_COMMIT_BRANCH == "main"
- if: $CI_COMMIT_BRANCH == "signed"
image: curlimages/curl:latest
stage: deploy
needs:
- job: package_mod_job
artifacts: true
script:
- 'curl --header "JOB-TOKEN: $CI_JOB_TOKEN" --upload-file community-mod.zip "${CI_API_V4_URL}/projects/${CI_PROJECT_ID}/packages/generic/community-mod/${VERSION}/community-mod.zip"'
release_job:
stage: deploy
image: registry.gitlab.com/gitlab-org/release-cli:latest
needs:
- job: store_mod
- job: package_mod_job
artifacts: true
rules:
- if: $CI_COMMIT_BRANCH == "main"
- if: $CI_COMMIT_BRANCH == "signed"
script:
- echo "running release_job for $TAG"
release:
name: 'Community Mod $VERSION'
description: 'Version $VERSION of the 0 A.D. community mod for A26'
tag_name: '$VERSION'
ref: '$CI_COMMIT_SHA'
assets:
links:
- name: 'community-mod.zip'
url: '${CI_API_V4_URL}/projects/${CI_PROJECT_ID}/packages/generic/community-mod/${VERSION}/community-mod.zip'
sign_and_upload_to_modio:
stage: deploy
image:
name: $CI_REGISTRY_IMAGE:latest
entrypoint: [""]
rules:
- if: $CI_COMMIT_BRANCH == "signed"
when: manual
script:
- ls
- VERSION=$(python3 -m scripts.get_version)
- wget "${CI_API_V4_URL}/projects/${CI_PROJECT_ID}/packages/generic/community-mod/${VERSION}/community-mod.zip" -O "0ad-community-mod-${VERSION}.zip"
- echo $MINISIGN_KEY_PW | minisign -S -s $MINISIGN_KEY -m "0ad-community-mod-${VERSION}.zip" -x signature.minisign
- MOD_FILE_PATH="0ad-community-mod-${VERSION}.zip" MOD_VERSION="$VERSION" python3 -m scripts.modio
build_docker_image:
image: docker:19.03.12
rules:
- if: $CI_COMMIT_BRANCH == "signed"
when: manual
stage: build
services:
- docker:19.03.12-dind
script:
- docker login -u $CI_REGISTRY_USER -p $CI_REGISTRY_PASSWORD $CI_REGISTRY
- docker build -t $CI_REGISTRY_IMAGE:$CI_COMMIT_REF_SLUG -t $CI_REGISTRY_IMAGE:latest .
- docker push $CI_REGISTRY_IMAGE:$CI_COMMIT_REF_SLUG
- docker push $CI_REGISTRY_IMAGE:latest

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## Summary
(Summarize the issue. You may also refer to earlier commits.)
## Possible Fixes
(Suggest ways that this could be fixed.)
## Replays
(If relevant, provide replays of 0 A.D. games showing your issue.)

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## Summary
(Summarize the changes)
## Rationale
(Justify the change, possibly highlight risks)

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Dockerfile Normal file
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# Start from git because we need to fetch modified files.
# Older version or python 3.9 breaks.
FROM alpine/git:v2.34.2
# Install python3 xlmlint so we can run the entvalidate script.
RUN apk add python3~=3.9 libxml2-utils
# Required for mod IO upload & signing.
RUN apk add minisign && python3 -m ensurepip && pip3 install --no-cache-dir requests
ENTRYPOINT ["sh"]

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Dockerfile-0ad Normal file
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FROM debian:sid
RUN apt update && apt install 0ad-data -y && rm -rf /usr/share/games/0ad/mods/public
RUN apt update && apt install 0ad -y
RUN apt install python3 -y
# Cannot run 0 A.D. as root.
RUN useradd -ms /bin/sh nonrootuser
USER nonrootuser

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LICENSE.txt Normal file
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0 A.D. Licensing Details
==========================
0 A.D. is released as open source: you can freely use, copy, modify and
distribute the game's source code and data files, as long as you include
attribution to Wildfire Games and let anyone freely modify and distribute any
of your own modifications to the game's files.
All files in the current repository are release under GPL version 2 (or later).
See license_gpl-2.0.txt

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README.md Normal file
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# 0 A.D. Community mod for Alpha 26 Zhuangzi [![Latest Release](https://gitlab.com/wraitii/0ad-community-mod-a26/-/badges/release.svg)](https://gitlab.com/wraitii/0ad-community-mod-a26/-/releases)
This is a community-powered mod for 0 A.D.'s alpha 26, officially supported by the core team. The intention is to make it possible to improve the A26 gameplay experience, particularly MP balance.
The team wanted to give the community more power, and make it easier to contribute, thus this is hosted on gitlab and community members can request commit access.
## For maintainers with commit access
You are responsible for this mod. When rewiewing merge requests and changes, consider the following:
- This is not intended as an overhaul mod but as tweaks on the A26 formula to make it more enjoyable.
- Changes should be incremental so they can be play-tested.
- You may want to merge risky changes, they can be reverted a bit later.
- Feel free to ask the core team for support.
Please read 'releasing new versions' below as well.
## For contributors making merge requests
First of all, thanks for contributing to the mod. Please:
- Be mindful of committer's time and energy.
- Make small changes that can be easily reviewed.
- Take this as a potential learning experience for the 0 A.D. gitlab migration in the future
## For players of the mod
Actually playing this mod is the key to sucess. Please:
- Report on changes in the merge requests or open new issues.
- Be respectful of other's work. Not every change will work as intended.
### Releasing new versions
The repository is setup so that increasing the version number in `mod.json` will create a new version of the mod that can be downloaded directly. Please do so at reasonable intervals, so that people can easily test the mod that way.
The 0 A.D. team will also attempt to sign versions regularly, releasing them on mod.io so that the mod remains reasonable up-to-date.
### Repository management
Anyone can make Merge Requests and suggest changes. Getting commit access is possible, but you will need to request it to the 0 A.D. core team. To avoid spam and keep things manageable, we reserve the right to grant / rescind commit access at any time.
### Scope
The mod starts out with the simulation `data/` and `templates/` folders.
This makes it easier to change these files without copying anything explicitly.
It is possible to use the copy_files script to copy new files, if needed, e.g:
`python3 -m scripts.copy_files -0ad="[path]" -p "maps/random"`
If you do add new files, please first add the unmodified file from A26 then apply your changes on top of it in a separate commit. This will make the reviewers' jobs much easier.

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{
"name": "community-mod",
"version": "0.26.0",
"label": "0 A.D. Community Mod",
"url": "https://gitlab.com/wraitii/0ad-community-mod-a26",
"description": "The Community Mod is a community-led effort to improve the gameplay of 0 A.D., officially backed by the 0 A.D. team.",
"dependencies": ["0ad=0.0.26"]
}

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license_gpl-2.0.txt Executable file
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GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
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`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

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scripts/__init__.py Normal file
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import json
from pathlib import Path
MOD_PATH = Path("community-mod")
def check_cwd_is_correct():
cwd = Path().resolve()
try:
if not Path(".git").exists():
raise Exception("No .git in current folder.")
with open(MOD_PATH / "mod.json", "r") as f:
mod = json.load(f)
if mod['name'] != "community-mod":
raise Exception("mod.json has incorrect name")
except:
raise Exception("scripts.py must be called from the community mod repository")

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scripts/copy_files.py Executable file
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import argparse
import shutil
from pathlib import Path
from . import MOD_PATH, check_cwd_is_correct
PUBLIC_PATH = Path("binaries/data/mods/public/")
DEFAULT_COPY = [
"simulation/data",
"simulation/templates"
]
def validate_path(path: str):
mod_path = Path(path) / PUBLIC_PATH
try:
with open(mod_path / "mod.json", "r") as f:
mod = json.load(f)
if mod['name'] != "0ad":
raise Exception("mod.json has incorrect name")
except:
raise Exception(f"path '{path}' does not point to a 0 A.D. SVN folder.")
return mod_path
def copy_0ad_files(path_0ad: Path, to_copy = DEFAULT_COPY):
for path in to_copy:
shutil.copytree(path_0ad / path, MOD_PATH / path, dirs_exist_ok=False)
if __name__ == '__main__':
parser = argparse.ArgumentParser(description='Copy files from 0 A.D. to the community mod.')
parser.add_argument('-0ad', help='Path to the 0 A.D. folder')
parser.add_argument('-p','--path', nargs='*', help='Optionally, a list of paths to copy.')
args = parser.parse_args()
check_cwd_is_correct()
path = validate_path(getattr(args, '0ad'))
copy_0ad_files(path, args.folder or DEFAULT_COPY)
else:
raise Exception("Must be called directly")

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#!/usr/bin/env python3
import argparse
from os import chdir
from pathlib import Path
from subprocess import run, CalledProcessError
from sys import exit
from xml.etree import ElementTree
from .scriptlib import SimulTemplateEntity, find_files
import logging
logger = logging.getLogger(__name__)
root = Path()
relaxng_schema = root / "scripts" / "entity.rng"
vfs_root = root
mod = "community-mod"
def main():
if not relaxng_schema.exists():
print(f"""Relax NG schema non existant.
Please create the file {relaxng_schema.relative_to(root)}
You can do that by running 'pyrogenesis -dumpSchema' in the 'system' directory""")
exit(1)
if run(['xmllint', '--version'], capture_output=True).returncode != 0:
print("xmllint not found in your PATH, please install it (usually in libxml2 package)")
exit(2)
parser = argparse.ArgumentParser(description='Validate templates')
parser.add_argument('-p','--path', nargs='*', help='Optionally, a list of templates to validate.')
args = parser.parse_args()
simul_templates_path = Path('simulation/templates')
simul_template_entity = SimulTemplateEntity(vfs_root, logger)
count = 0
failed = 0
templates = sorted([(Path(p), None) for p in args.path]) if args.path else sorted(find_files(vfs_root, [mod], 'simulation/templates', 'xml'))
for fp, _ in templates:
if fp.stem.startswith('template_'):
continue
path = fp.as_posix()
if path.startswith('simulation/templates/mixins/') or path.startswith("simulation/templates/special/"):
continue
print(f"# {fp}...")
count += 1
entity = simul_template_entity.load_inherited(simul_templates_path, str(fp.relative_to(simul_templates_path)), [mod])
xmlcontent = ElementTree.tostring(entity, encoding='unicode')
try:
run(['xmllint', '--relaxng', str(relaxng_schema.resolve()), '-'], input=xmlcontent, capture_output=True, text=True, check=True)
except CalledProcessError as e:
failed += 1
print(e.stderr)
print(e.stdout)
print(f"\nTotal: {count}; failed: {failed}")
if __name__ == '__main__':
main()

13
scripts/get_version.py Normal file
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import json
from . import MOD_PATH, check_cwd_is_correct
def get_version():
with open(MOD_PATH / "mod.json", "r") as f:
mod = json.load(f)
print(mod['version'])
if __name__ == '__main__':
check_cwd_is_correct()
get_version()
else:
raise Exception("Must be called directly")

14
scripts/make_pyromod.py Normal file
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import shutil
from pathlib import Path
from . import MOD_PATH, check_cwd_is_correct
def make_pyromod():
shutil.make_archive(MOD_PATH, 'zip', MOD_PATH)
if __name__ == '__main__':
check_cwd_is_correct()
make_pyromod()
else:
raise Exception("Must be called directly")

44
scripts/modio.py Normal file
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import json
import os
import requests
from . import MOD_PATH
api_key = os.getenv('MODIO_API_KEY')
# This must be generated manually from the website's interface.
oauth2_token = os.getenv("MODIO_OAUTH2_TOKEN")
mod_file_path = os.getenv("MOD_FILE_PATH")
mod_version = os.getenv("MOD_VERSION")
community_mod_id = 2144305
zeroad_id = 5
headers = {
'Authorization': f'Bearer {oauth2_token}',
'Accept': 'application/json'
}
r = requests.get(f'https://api.mod.io/v1/me/mods', params={
'api_key': api_key
}, headers = headers)
print(r.json())
files = {'filedata': open(mod_file_path, 'rb')}
mod_json = json.load(open(MOD_PATH / 'mod.json', 'r'))
signature = open('signature.minisign', 'r').read()
rq = requests.post(f'https://api.mod.io/v1/games/{zeroad_id}/mods/{community_mod_id}/files', files=files, headers=headers, data={
'version': mod_version,
'active': True,
'metadata_blob' : json.dumps({
'dependencies': mod_json['dependencies'],
'minisigs': [signature]
})
})
print(rq.json())

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from collections import Counter
from decimal import Decimal
from re import split
from sys import stderr
from xml.etree import ElementTree
from os.path import exists
class SimulTemplateEntity:
def __init__(self, vfs_root, logger):
self.vfs_root = vfs_root
self.logger = logger
def get_file(self, base_path, vfs_path, mod):
default_path = self.vfs_root / mod / base_path
file = (default_path/ "special" / "filter" / vfs_path).with_suffix('.xml')
if not exists(file):
file = (default_path / "mixins" / vfs_path).with_suffix('.xml')
if not exists(file):
file = (default_path / vfs_path).with_suffix('.xml')
return file
def get_main_mod(self, base_path, vfs_path, mods):
for mod in mods:
fp = self.get_file(base_path, vfs_path, mod)
if fp.exists():
main_mod = mod
break
else:
# default to first mod
# it should then not exist
# it will raise an exception when trying to read it
main_mod = mods[0]
return main_mod
def apply_layer(self, base_tag, tag):
"""
apply tag layer to base_tag
"""
if tag.get('datatype') == 'tokens':
base_tokens = split(r'\s+', base_tag.text or '')
tokens = split(r'\s+', tag.text or '')
final_tokens = base_tokens.copy()
for token in tokens:
if token.startswith('-'):
token_to_remove = token[1:]
if token_to_remove in final_tokens:
final_tokens.remove(token_to_remove)
elif token not in final_tokens:
final_tokens.append(token)
base_tag.text = ' '.join(final_tokens)
base_tag.set("datatype", "tokens")
elif tag.get('op'):
op = tag.get('op')
op1 = Decimal(base_tag.text or '0')
op2 = Decimal(tag.text or '0')
# Try converting to integers if possible, to pass validation.
if op == 'add':
base_tag.text = str(int(op1 + op2) if int(op1 + op2) == op1 + op2 else op1 + op2)
elif op == 'mul':
base_tag.text = str(int(op1 * op2) if int(op1 * op2) == op1 * op2 else op1 * op2)
elif op == 'mul_round':
base_tag.text = str(round(op1 * op2))
else:
raise ValueError(f"Invalid operator '{op}'")
else:
base_tag.text = tag.text
for prop in tag.attrib:
if prop not in ('disable', 'replace', 'parent', 'merge'):
base_tag.set(prop, tag.get(prop))
for child in tag:
base_child = base_tag.find(child.tag)
if 'disable' in child.attrib:
if base_child is not None:
base_tag.remove(base_child)
elif ('merge' not in child.attrib) or (base_child is not None):
if 'replace' in child.attrib and base_child is not None:
base_tag.remove(base_child)
base_child = None
if base_child is None:
base_child = ElementTree.Element(child.tag)
base_tag.append(base_child)
self.apply_layer(base_child, child)
if 'replace' in base_child.attrib:
del base_child.attrib['replace']
def load_inherited(self, base_path, vfs_path, mods):
entity = self._load_inherited(base_path, vfs_path, mods)
entity[:] = sorted(entity[:], key=lambda x: x.tag)
return entity
def _load_inherited(self, base_path, vfs_path, mods, base = None):
"""
vfs_path should be relative to base_path in a mod
"""
if '|' in vfs_path:
paths = vfs_path.split("|", 1)
base = self._load_inherited(base_path, paths[1], mods, base);
base = self._load_inherited(base_path, paths[0], mods, base);
return base
main_mod = self.get_main_mod(base_path, vfs_path, mods)
fp = self.get_file(base_path, vfs_path, main_mod)
layer = ElementTree.parse(fp).getroot()
for el in layer.iter():
children = [x.tag for x in el]
duplicates = [x for x, c in Counter(children).items() if c > 1]
if duplicates:
for dup in duplicates:
self.logger.warning(f"Duplicate child node '{dup}' in tag {el.tag} of {fp}")
if layer.get('parent'):
parent = self._load_inherited(base_path, layer.get('parent'), mods, base)
self.apply_layer(parent, layer)
return parent
else:
if not base:
return layer
else:
self.apply_layer(base, layer)
return base
def find_files(vfs_root, mods, vfs_path, *ext_list):
"""
returns a list of 2-size tuple with:
- Path relative to the mod base
- full Path
"""
full_exts = ['.' + ext for ext in ext_list]
def find_recursive(dp, base):
"""(relative Path, full Path) generator"""
if dp.is_dir():
if dp.name != '.svn' and dp.name != '.git' and not dp.name.endswith('~'):
for fp in dp.iterdir():
yield from find_recursive(fp, base)
elif dp.suffix in full_exts:
relative_file_path = dp.relative_to(base)
yield (relative_file_path, dp.resolve())
return [(rp, fp) for mod in mods for (rp, fp) in find_recursive(vfs_root / mod / vfs_path, vfs_root / mod)]