slight buff to archer units #12

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Stan merged 2 commits from real_tabasco_sauce/0ad-community-mod-a26:archerbuff into main 2024-09-08 22:15:08 +02:00
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The melee rebalance adjusted archer damage exactly the same as skirmisher damage:
0.8333 x as much dps for skirms, and 0.835 x as much dps for archers.
The difference in performance for archers can be attributed to faster melee vs melee ttk which results in less time for archers to enjoy sniping beyond the "meat shield."
In any case, its widely agreed upon that archers are weak, so this buff for archers and archer cav should let archer civs be more balanced.
In this PR:
archers and cavalry archers +0.2 pierce damage.
Champ archers and cavalry archers damage increased to double that of their Citizen counterparts.
Infantry archers +0.1 movement speed.

The melee rebalance adjusted archer damage exactly the same as skirmisher damage: 0.8333 x as much dps for skirms, and 0.835 x as much dps for archers. The difference in performance for archers can be attributed to faster melee vs melee ttk which results in less time for archers to enjoy sniping beyond the "meat shield." In any case, its widely agreed upon that archers are weak, so this buff for archers and archer cav should let archer civs be more balanced. In this PR: archers and cavalry archers +0.2 pierce damage. Champ archers and cavalry archers damage increased to double that of their Citizen counterparts. Infantry archers +0.1 movement speed.
real_tabasco_sauce added 1 commit 2024-08-30 08:28:46 +02:00
slight buff to archer units
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bab571ec6f
real_tabasco_sauce added 1 commit 2024-08-31 18:12:13 +02:00
Update community-mod/simulation/templates/template_unit_champion_infantry_archer.xml
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e9580aecee
also make champ archers a tiny bit faster
Stan merged commit 4eac9d94d0 into main 2024-09-08 22:15:08 +02:00
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Reference: 0ad/0ad-community-mod-a26#12
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