Update naval units with new counter system #15

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Stan merged 10 commits from real_tabasco_sauce/0ad-community-mod-a26:naval_adjustments into main 2024-09-08 22:25:18 +02:00
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Ok, with this Pull request, I adjust the ships fighting as follows:

Generally speaking:
Ship pop cost 2 - 1, Siege ships are still 3 pop.
Arrow ships are expensive, but general purpose ship. Particularly good vs fireships.
Fire ships can always do a fire attack vs 1 unit at a time, but can activate a quick countdown to death damage, which is very good against ram ships and buildings.
Ram ships are decent against arrow ships and siege ships mostly but are cost counter to arrow ships (cheaper and trade roughly 1 to 1).
Siege ships are good versus all ships if you can keep them safe.

Ok, with this Pull request, I adjust the ships fighting as follows: Generally speaking: Ship pop cost 2 - 1, Siege ships are still 3 pop. Arrow ships are expensive, but general purpose ship. Particularly good vs fireships. Fire ships can always do a fire attack vs 1 unit at a time, but can activate a quick countdown to death damage, which is very good against ram ships and buildings. Ram ships are decent against arrow ships and siege ships mostly but are cost counter to arrow ships (cheaper and trade roughly 1 to 1). Siege ships are good versus all ships if you can keep them safe.
real_tabasco_sauce added 6 commits 2024-09-03 01:21:27 +02:00
real_tabasco_sauce added 1 commit 2024-09-03 01:38:09 +02:00
tweak fire ship death damage so its not so strong vs land units. Balance melee ships abilities versus buildings.
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a87d960640
real_tabasco_sauce added 1 commit 2024-09-03 02:21:51 +02:00
reduce footprint size in attempt to improve clunkiness
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fe447a7e20
real_tabasco_sauce added 1 commit 2024-09-05 19:55:31 +02:00
faster TTK for ranged ships, fire ships less strong vs land units, adjust fire ship cost.
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real_tabasco_sauce added 1 commit 2024-09-06 07:55:47 +02:00
reduce pierce armor to reduce fire ship effectiveness vs arrow ships
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acf0b493c7
Stan merged commit 00b31934ee into main 2024-09-08 22:25:18 +02:00
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Reference: 0ad/0ad-community-mod-a26#15
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