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0ad/source/ps/XML/Xeromyces.h

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/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
/*
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Xeromyces file-loading interface.
Automatically creates and caches relatively
efficient binary representations of XML files.
*/
#ifndef INCLUDED_XEROMYCES
#define INCLUDED_XEROMYCES
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#include "ps/Errors.h"
ERROR_GROUP(Xeromyces);
ERROR_TYPE(Xeromyces, XMLOpenFailed);
ERROR_TYPE(Xeromyces, XMLParseError);
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#include "XeroXMB.h"
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#include "lib/file/vfs/vfs.h"
class WriteBuffer;
typedef struct _xmlDoc xmlDoc;
typedef xmlDoc* xmlDocPtr;
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class CXeromyces : public XMBFile
{
friend class TestXeromyces;
friend class TestXeroXMB;
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public:
// Load from an XML file (with invisible XMB caching).
PSRETURN Load(const VfsPath& filename);
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// Call once when initialising the program, to load libxml2.
// This should be run in the main thread, before any thread
// uses libxml2.
static void Startup();
// Call once when shutting down the program, to unload libxml2.
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static void Terminate();
private:
// Find out write location of the XMB file corresponding to xmlFilename
static void GetXMBPath(const PIVFS& vfs, const VfsPath& xmlFilename, const VfsPath& xmbFilename, VfsPath& xmbActualPath);
bool ReadXMBFile(const VfsPath& filename);
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static PSRETURN CreateXMB(const xmlDocPtr doc, WriteBuffer& writeBuffer);
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shared_ptr<u8> m_XMBBuffer;
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};
#define _XERO_MAKE_UID2__(p,l) p ## l
#define _XERO_MAKE_UID1__(p,l) _XERO_MAKE_UID2__(p,l)
#define _XERO_CHILDREN _XERO_MAKE_UID1__(_children_, __LINE__)
#define _XERO_I _XERO_MAKE_UID1__(_i_, __LINE__)
#define XERO_ITER_EL(parent_element, child_element) \
XMBElementList _XERO_CHILDREN = parent_element.GetChildNodes(); \
XMBElement child_element (0); \
for (int _XERO_I = 0; \
_XERO_I < _XERO_CHILDREN.Count \
&& (child_element = _XERO_CHILDREN.Item(_XERO_I), 1); \
++_XERO_I)
#define XERO_ITER_ATTR(parent_element, attribute) \
XMBAttributeList _XERO_CHILDREN = parent_element.GetAttributes(); \
XMBAttribute attribute; \
for (int _XERO_I = 0; \
_XERO_I < _XERO_CHILDREN.Count \
&& (attribute = _XERO_CHILDREN.Item(_XERO_I), 1); \
++_XERO_I)
#endif // INCLUDED_XEROMYCES