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0ad/binaries/data/mods/official/entities/units/template_unit_infantry.xml

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity Tag="template_unit_infantry" Parent="template_unit">
<Traits>
<Id
generic="Generic Infantry Unit"
class2="Infantry"
personal1="male_names_1st.csv"
personal2="male_names_2nd.csv"
type.unit.group.military="true"
type.unit.foot="true"
type.unit.weapon="true"
type.unit.material.organic="true"
type.unit.group.citizensoldier="true"
type.unit.group.worker="true"
/>
<!-- Should stop 3 hack, 1 pierce damage... -->
<Armour
value="4"
crush="0.0"
hack="0.75"
pierce="0.25"
/>
<Loot
up="100"
food="1"
wood="1"
stone="1"
ore="1"
/>
<Up
curr="0"
rank="1"
req="200"
/>
</Traits>
<Actions>
<!-- 2 hack, 2 pierce damage... -->
<Attack
range="2.0"
damage="4"
crush="0.0"
hack="0.5"
pierce="0.5"
/>
<Create
list=""
list.structciv="cc;fc;ho_1;rc;tc;hc"
list.structmil="mc;pc;ff;tf;wc;wg;wt"
/>
<Gather
food="true"
food.meat="1"
food.fruit="1"
food.grain="1"
food.fish="1"
wood="1"
stone="1"
ore="1"
/>
<Repair
rate="1"
/>
</Actions>
</Entity>