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0ad/source/tools/atlas/wxJS/io/ipv4addr.cpp

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#include "precompiled.h"
/*
* wxJavaScript - ipv4addr.cpp
*
* Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project
*
* Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
* $Id: ipv4addr.cpp 598 2007-03-07 20:13:28Z fbraem $
*/
#include <wx/wxprec.h>
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
#include "../common/main.h"
#include "ipv4addr.h"
using namespace wxjs;
using namespace wxjs::io;
/***
* <file>ipv4addr</file>
* <module>io</module>
* <class name="wxIPV4address" prototype="@wxIPaddress" version="0.8.4">
* Implements the IPV4 of the internet protocal.
* </class>
*/
WXJS_INIT_CLASS(IPV4address, "wxIPV4address", 0)
wxIPV4address* IPV4address::Construct(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, bool constructing)
{
return new wxIPV4address();
}