1
0
forked from 0ad/0ad

Mausoleum has normal and spec maps.

This was SVN commit r12886.
This commit is contained in:
Michael D. Hafer 2012-11-25 20:30:12 +00:00
parent 6de4300c01
commit 0a622c0454

View File

@ -7,7 +7,12 @@
<props>
<prop actor="props/structures/decals/dirt_small.xml" attachpoint="root"/>
</props>
<textures><texture file="structural/kart_struct.dds" name="baseTex"/></textures>
<textures>
<texture file="structural/kart_struct.dds" name="baseTex"/>
<texture file="structural/kart_struct_norm.png" name="normTex"/>
<texture file="structural/kart_struct_spec.png" name="specTex"/>
</textures>
</variant>
</group>
</actor>
<material>player_trans_parallax_spec.xml</material>
</actor>