Mausoleum has normal and spec maps.
This was SVN commit r12886.
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@ -7,7 +7,12 @@
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<props>
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<prop actor="props/structures/decals/dirt_small.xml" attachpoint="root"/>
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</props>
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<textures><texture file="structural/kart_struct.dds" name="baseTex"/></textures>
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<textures>
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<texture file="structural/kart_struct.dds" name="baseTex"/>
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<texture file="structural/kart_struct_norm.png" name="normTex"/>
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<texture file="structural/kart_struct_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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</actor>
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<material>player_trans_parallax_spec.xml</material>
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</actor>
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