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forked from 0ad/0ad

Added foundations for all the building types.

This was SVN commit r3566.
This commit is contained in:
Matei 2006-02-26 22:10:01 +00:00
parent 422c1e1bc4
commit 2e26b5e1da
20 changed files with 136 additions and 0 deletions

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@ -0,0 +1,26 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity
Parent="template_foundation"
>
<Traits>
<Id>
<Generic>Foundation 1x1</Generic>
<Icon>sheet_civ</Icon>
<Classes>Foundation</Classes>
</Id>
<Footprint>
<Width>6.0</Width>
<Depth>6.0</Depth>
<Height>8.0</Height>
</Footprint>
</Traits>
<Actor>structures/fndn_1x1.xml</Actor>
</Entity>

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity
Parent="template_foundation"
>
<Traits>
<Id>
<Generic>Foundation 3x3</Generic>
<Icon>sheet_civ</Icon>
<Classes>Foundation</Classes>
</Id>
<Footprint>
<Width>12.0</Width>
<Depth>12.0</Depth>
<Height>8.0</Height>
</Footprint>
</Traits>
<Actor>structures/fndn_3x3.xml</Actor>
</Entity>

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@ -0,0 +1,26 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity
Parent="template_foundation"
>
<Traits>
<Id>
<Generic>Foundation 4x4</Generic>
<Icon>sheet_civ</Icon>
<Classes>Foundation</Classes>
</Id>
<Footprint>
<Width>18.0</Width>
<Depth>18.0</Depth>
<Height>8.0</Height>
</Footprint>
</Traits>
<Actor>structures/fndn_4x4.xml</Actor>
</Entity>

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@ -0,0 +1,26 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity
Parent="template_foundation"
>
<Traits>
<Id>
<Generic>Foundation 5x5</Generic>
<Icon>sheet_civ</Icon>
<Classes>Foundation</Classes>
</Id>
<Footprint>
<Width>24.0</Width>
<Depth>24.0</Depth>
<Height>8.0</Height>
</Footprint>
</Traits>
<Actor>structures/fndn_5x5.xml</Actor>
</Entity>

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@ -18,6 +18,8 @@
<Rollover>The heart of the player's empire. Trains economic units, and can only be built on settlements.</Rollover>
</Id>
<Foundation>foundation_5x5</Foundation>
<Footprint>
<Width>24.0</Width>

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@ -18,6 +18,8 @@
<Rollover>The Temple trains physicians, researches medical technologies, and provides healing to nearby allied organic units.</Rollover>
</Id>
<Foundation>foundation_3x3</Foundation>
<Footprint>
<Width>12.0</Width>

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@ -18,6 +18,8 @@
<Rollover>Outposts can be built anywhere on a player's land, and garrisoned to provide reconnaissance and defense against attackers.</Rollover>
</Id>
<Foundation>foundation_1x1</Foundation>
<Footprint>
<Width>6.0</Width>

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@ -19,6 +19,8 @@
</Id>
<Foundation>foundation_1x1</Foundation>
<Footprint>
<Width>6.0</Width>
<Depth>6.0</Depth>

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@ -19,6 +19,8 @@
</Id>
<Foundation>foundation_1x1</Foundation>
<Footprint>
<Width>6.0</Width>
<Depth>6.0</Depth>

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@ -19,6 +19,8 @@
</Id>
<Foundation>foundation_1x1</Foundation>
<Footprint>
<Width>6.0</Width>
<Depth>6.0</Depth>

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@ -17,6 +17,8 @@
</Id>
<Foundation>foundation_3x3</Foundation>
<Footprint>
<Width>12.0</Width>
<Depth>12.0</Depth>

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@ -18,6 +18,8 @@
<Rollover>The Market creates trade units and allows resources to be bartered. Traders travel between Markets, generating resources on a successful round-trip.</Rollover>
</Id>
<Foundation>foundation_4x4</Foundation>
<Footprint>
<Width>18.0</Width>

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@ -19,6 +19,8 @@
</Id>
<Foundation>foundation_3x3</Foundation>
<Footprint>
<Width>12.0</Width>
<Depth>12.0</Depth>

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@ -20,6 +20,8 @@
</Id>
<Foundation>foundation_5x5</Foundation>
<Footprint>
<Width>24.0</Width>
<Depth>24.0</Depth>

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@ -19,6 +19,8 @@
</Id>
<Foundation>foundation_4x4</Foundation>
<Footprint>
<Width>18.0</Width>
<Depth>18.0</Depth>

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@ -19,6 +19,8 @@
</Id>
<Foundation>foundation_4x4</Foundation>
<Footprint>
<Width>18.0</Width>
<Depth>18.0</Depth>

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@ -19,6 +19,8 @@
</Id>
<Foundation>foundation_5x5</Foundation>
<Footprint>
<Width>24.0</Width>
<Depth>24.0</Depth>

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@ -19,6 +19,8 @@
</Id>
<Foundation>foundation_3x3</Foundation>
<Footprint>
<Width>12.0</Width>
<Depth>12.0</Depth>

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@ -19,6 +19,8 @@
</Id>
<Foundation>foundation_3x3</Foundation>
<Footprint>
<Width>12.0</Width>
<Depth>12.0</Depth>

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@ -19,6 +19,8 @@
</Id>
<Foundation>foundation_5x5</Foundation>
<Footprint>
<Width>24.0</Width>
<Depth>24.0</Depth>