parent
929711febb
commit
31decd6274
@ -46,7 +46,7 @@ namespace SavedGames
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* @param guiMetadataClone if not NULL, store some UI-related data with the saved game
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* @param guiMetadataClone if not NULL, store some UI-related data with the saved game
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* @return INFO::OK if successfully saved, else an error Status
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* @return INFO::OK if successfully saved, else an error Status
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*/
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*/
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Status Save(const CStrW& name, const CStrW& description, CSimulation2& simulation, const shared_ptr<ScriptInterface::StructuredClone>& guiMetadata);
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Status Save(const CStrW& name, const CStrW& description, CSimulation2& simulation, const shared_ptr<ScriptInterface::StructuredClone>& guiMetadataClone);
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/**
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/**
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* Create new saved game archive with given prefix and simulation data
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* Create new saved game archive with given prefix and simulation data
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@ -57,7 +57,7 @@ Status Save(const CStrW& name, const CStrW& description, CSimulation2& simulatio
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* @param guiMetadataClone if not NULL, store some UI-related data with the saved game
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* @param guiMetadataClone if not NULL, store some UI-related data with the saved game
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* @return INFO::OK if successfully saved, else an error Status
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* @return INFO::OK if successfully saved, else an error Status
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*/
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*/
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Status SavePrefix(const CStrW& prefix, const CStrW& description, CSimulation2& simulation, const shared_ptr<ScriptInterface::StructuredClone>& guiMetadata);
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Status SavePrefix(const CStrW& prefix, const CStrW& description, CSimulation2& simulation, const shared_ptr<ScriptInterface::StructuredClone>& guiMetadataClone);
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/**
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/**
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* Load saved game archive with the given name
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* Load saved game archive with the given name
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