Fixes rendering reflections even they are disabled, broken in 9ce51f4357
. Fixes #6454
Reported By: Langbart This was SVN commit r26615.
This commit is contained in:
parent
1ce999a52d
commit
5390143b66
@ -807,11 +807,13 @@ void CSceneRenderer::RenderSubmissions(
|
||||
m->waterManager.UpdateQuality();
|
||||
|
||||
PROFILE3_GPU("water scissor");
|
||||
if (g_RenderingOptions.GetWaterReflection())
|
||||
RenderReflections(deviceCommandContext, context, waterScissor);
|
||||
|
||||
if (g_RenderingOptions.GetWaterRefraction())
|
||||
RenderRefractions(deviceCommandContext, context, waterScissor);
|
||||
|
||||
if (g_RenderingOptions.GetWaterFancyEffects())
|
||||
m->terrainRenderer.RenderWaterFoamOccluders(deviceCommandContext, cullGroup);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user