This change allows the unit to charge attack to run people over as well as its normal ranged attack!
This was SVN commit r6177.
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@ -1,32 +1,72 @@
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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<Entity
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Parent="template_unit_super_cavalry"
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>
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<Entity Parent="template_unit_super_ranged">
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<Traits>
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<Id>
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<Specific>Briton Cerbyd</Specific>
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<Specific>Briton Carbanto</Specific>
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<Civ>Celts</Civ>
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<History>The Britons were one of the last European peoples to use two-horse chariots in combat. They had two iron-rimmed wheels and a flat riding platform that typically carried a driver and a warrior. Useless as shock weapons against tightly packed troops, they were useful for running down individual soldiers and as a stable mount to launch javelins from. The heads of defeated opponents often adorned the chassis to show the warrior’s prowess.</History>
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</Id>
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<Population>
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<Rem>4</Rem>
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</Population>
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<Footprint>
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<Width>4.0</Width>
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<Depth>8.0</Depth>
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<Height>5.0</Height>
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</Footprint>
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<Stamina>
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<Max>50.0</Max>
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</Stamina>
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/* This trample attack is set up by ROBOT to become a charging attack so you can use it to run over the enemy! */
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<Auras>
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<Trample>
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<Radius>10</Radius>
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<Speed>1000</Speed>
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<Duration>1</Duration>
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<Crush>10.0</Crush>
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<Hack>11110.0</Hack>
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<Pierce>0.0</Pierce>
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<r>1.0</r>
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<g>0.1</g>
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<b>0.2</b>
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<a>0.5</a>
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</Trample>
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</Auras>
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<Creation>
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<Resource>
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<Food>20</Food>
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<Metal>135</Metal>
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<Wood>50</Wood>
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</Resource>
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</Creation>
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<Armour>
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<Hack>7.0</Hack>
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<Pierce>8.0</Pierce>
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<Crush>14.0</Crush>
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</Armour>
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<Vision>
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<Los>17</Los>
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</Vision>
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</Traits>
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<Actions>
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<Attack>
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<Ranged>
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<Hack>0.0</Hack>
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<Pierce>45.0</Pierce>
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<Crush>0.0</Crush>
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<MinRange>16.0</MinRange>
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<Range>56</Range>
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<Speed>1500</Speed>
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<ProjectileSpeed>25.0</ProjectileSpeed>
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</Ranged>
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</Attack>
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<Move>
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<Speed>9.0</Speed>
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<Run>
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<Speed>20.0</Speed>
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</Run>
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</Move>
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</Actions>
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<Actor>units/celts/super_unit_4.xml</Actor>
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</Entity>
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