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forked from 0ad/0ad

Fix a bug that triggered errors when loading Roman champion cavalry.

This was SVN commit r16322.
This commit is contained in:
scythetwirler 2015-02-11 22:21:11 +00:00
parent e407b97d0e
commit 5775485421
2 changed files with 4 additions and 3 deletions

View File

@ -10,6 +10,7 @@
<Pierce>0</Pierce>
<Crush>0.0</Crush>
<MaxRange>6.0</MaxRange>
<RepeatTime>750</RepeatTime>
<PreferredClasses datatype="tokens">Siege</PreferredClasses>
</Melee>
<Charge>

View File

@ -2,10 +2,10 @@
<Entity parent="template_unit_champion_cavalry_swordsman">
<Identity>
<Civ>rome</Civ>
<SpecificName>Eques Consularis</SpecificName>
<GenericName>Consular Bodyguard</GenericName>
<SpecificName>Eques Consularis</SpecificName>
<GenericName>Consular Bodyguard</GenericName>
<Icon>units/rome_champion_cavalry.png</Icon>
<SelectionGroupName>units/rome_champion_cavalry</SelectionGroupName>
<SelectionGroupName>units/rome_champion_cavalry</SelectionGroupName>
<History>The Equites Consulares were the best of the Roman cavalry that were picked out by the commanding Consul and served under him directly. They functioned about identical to later Praetorian cavalry, but were usually made up of the most local Italian allies. The Italic cavalry was of better quality and quantity then the citizen cavalry of the Republic, and were highly prized for service.</History>
</Identity>
<VisualActor>