#Wintry goodies
This was SVN commit r3965.
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>structural/celt_mc.pmd</mesh>
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<props>
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<prop actor="props/structures/celts/barracks.xml" attachpoint="props_main"/>
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</props>
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<texture>structural/celt_struct_1_snow.dds</texture>
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</variant>
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</group>
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</actor>
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>structural/celt_cc.pmd</mesh>
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<props>
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<prop actor="props/structures/celts/civil_centre.xml" attachpoint="props_main"/>
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</props>
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<texture>structural/celt_struct_1_snow.dds</texture>
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</variant>
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</group>
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</actor>
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>structural/celt_fc.pmd</mesh>
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<props>
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<prop actor="props/structures/celts/farmstead.xml" attachpoint="props_main"/>
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</props>
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<texture>structural/celt_struct_1_snow.dds</texture>
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</variant>
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</group>
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</actor>
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<group>
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<variant name="a">
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<mesh>structural/celt_ho_a.pmd</mesh>
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<props>
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<prop actor="props/structures/celts/house_a.xml" attachpoint="props_main"/>
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</props>
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<texture>structural/celt_struct_1_snow.dds</texture>
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</variant>
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<variant name="b">
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<mesh>structural/celt_ho_b.pmd</mesh>
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<props>
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<prop actor="props/structures/celts/house_b.xml" attachpoint="props_main"/>
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</props>
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<texture>structural/celt_struct_1_snow.dds</texture>
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</variant>
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<variant name="c">
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<mesh>structural/celt_ho_c.pmd</mesh>
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<props>
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<prop actor="props/structures/celts/house_c.xml" attachpoint="props_main"/>
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</props>
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<texture>structural/celt_struct_1_snow.dds</texture>
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</variant>
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</group>
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</actor>
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>structural/celt_tc.pmd</mesh>
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<props>
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<prop actor="props/structures/celts/market.xml" attachpoint="props_main"/>
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</props>
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<texture>structural/celt_struct_1_snow.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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