Fix Windows build
This was SVN commit r10896.
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@ -337,7 +337,7 @@ LIB_API void SDL_WM_SetCaption(const char *title, const char *icon);
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LIB_API Uint8 SDL_GetAppState();
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// Pretend that we always implement the latest version of SDL
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#define SDL_VERSION_ATLEAST(X, Y, Z) 1
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// Pretend that we always implement the latest version of SDL 1.2 (but not 1.3)
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#define SDL_VERSION_ATLEAST(X, Y, Z) ((X) == 1 && (Y) <= 2)
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#endif // #ifndef INCLUDED_WSDL
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@ -69,15 +69,7 @@ InReaction GlobalsInputHandler(const SDL_Event_* ev)
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case SDL_KEYDOWN:
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case SDL_KEYUP:
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c = ev->ev.key.keysym.sym;
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if(c < ARRAY_SIZE(g_keys))
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g_keys[c] = (ev->ev.type == SDL_KEYDOWN);
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else
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{
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// don't complain: this happens when the hotkey system
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// spoofs keys (it assigns values starting from SDLK_LAST)
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//debug_warn(L"invalid key");
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}
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g_keys[ev->ev.key.keysym.sym] = (ev->ev.type == SDL_KEYDOWN);
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return IN_PASS;
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default:
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