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forked from 0ad/0ad

Add new improved berry bushes based on the old grapes actor.

Discussed with: @elexis
Refs: 4981cdedad
Thread:
https://wildfiregames.com/forum/index.php?/topic/17326-your-screenshots/page/23/

This was SVN commit r22889.
This commit is contained in:
Stan 2019-09-11 12:51:16 +00:00
parent 28aa7c20e4
commit 8f3277cb99
21 changed files with 141 additions and 6 deletions

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="Blue berry bush with fence">
<mesh>gaia/berry_bush_03.dae</mesh>
<props>
<prop actor="props/flora/forage_grapes_prop.xml" attachpoint="root"/>
</props>
<textures>
<texture file="gaia/berry_bush_03.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="Purple berry bush">
<mesh>gaia/berry_bush_03.dae</mesh>
<textures>
<texture file="gaia/berry_bush_04.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="Purple berry bush autumn">
<mesh>gaia/berry_bush_03.dae</mesh>
<textures>
<texture file="gaia/berry_bush_autumn_01.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="Purple berry bush autumn no berries">
<mesh>gaia/berry_bush_03.dae</mesh>
<textures>
<texture file="gaia/berry_bush_autumn_02.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="Purple berry bush dead">
<mesh>gaia/berry_bush_03.dae</mesh>
<textures>
<texture file="gaia/berry_bush_dead_01.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

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@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="Purple berry bush dead">
<mesh>gaia/berry_bush_03.dae</mesh>
<textures>
<texture file="gaia/berry_bush_winter_01.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_flora_bush_berry">
<Identity>
<SpecificName>Berries</SpecificName>
<Icon>gaia/flora_bush_berry.png</Icon>
</Identity>
<VisualActor>
<Actor>props/flora/berry_bush_02.xml</Actor>
</VisualActor>
</Entity>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_flora_bush_berry">
<Identity>
<SpecificName>Berries</SpecificName>
<Icon>gaia/flora_bush_berry.png</Icon>
</Identity>
<VisualActor>
<Actor>props/flora/berry_bush_03.xml</Actor>
</VisualActor>
</Entity>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_flora_bush_berry">
<Identity>
<SpecificName>Berries</SpecificName>
<Icon>gaia/flora_bush_berry.png</Icon>
</Identity>
<VisualActor>
<Actor>props/flora/berry_bush_autumn_01.xml</Actor>
</VisualActor>
</Entity>