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forked from 0ad/0ad

Make ptolemian bolt shooter available. Patch by fatherbushido, fixes #4006.

Let ptolemians produce it in a captured siege workshop.
Remove bolt shooter technology from seleucids, as they don't have that
weapon.

This was SVN commit r18243.
This commit is contained in:
elexis 2016-05-27 11:57:20 +00:00
parent f422b67eb0
commit 965e658463
4 changed files with 18 additions and 3 deletions

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@ -2,12 +2,26 @@
"genericName": "Bolt Accuracy",
"description": "Improvement to projectile accuracy",
"cost": { "food": 0, "wood": 250, "stone": 0, "metal": 250 },
"requirements": { "all": [{ "tech": "phase_city" }, { "all": [{ "notciv": "brit"}, { "notciv": "gaul" }, { "notciv": "iber" }, { "notciv": "maur" }, { "notciv": "pers" }] } ]},
"requirements": {
"all": [
{ "tech": "phase_city" },
{
"all": [
{ "notciv": "brit"},
{ "notciv": "gaul" },
{ "notciv": "iber" },
{ "notciv": "maur" },
{ "notciv": "pers" },
{ "notciv": "sele" }
]
}
]
},
"requirementsTooltip": "Unlocked in City Phase.",
"icon": "accuracy_bolt.png",
"researchTime": 40,
"tooltip": "Bolt shooter accuracy increased 25%.",
"modifications": [{ "value": "Attack/Ranged/Spread", "multiply": 0.8 }],
"affects": ["Bolt Shooter"],
"affects": ["BoltShooter"],
"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
}

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@ -28,6 +28,7 @@
units/{civ}_mechanical_siege_scorpio_packed
units/{civ}_mechanical_siege_oxybeles_packed
units/{civ}_mechanical_siege_lithobolos_packed
units/{civ}_mechanical_siege_polybolos_packed
units/{civ}_mechanical_siege_ram
units/{civ}_mechanical_siege_tower
</Entities>

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@ -27,7 +27,6 @@
siege_armor
siege_cost_metal
siege_cost_wood
siege_bolt_accuracy
successors/special_war_horses
successors/special_parade_of_daphne
</Technologies>

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@ -84,6 +84,7 @@
units/{civ}_mechanical_siege_scorpio_packed
units/{civ}_mechanical_siege_oxybeles_packed
units/{civ}_mechanical_siege_lithobolos_packed
units/{civ}_mechanical_siege_polybolos_packed
units/{civ}_mechanical_siege_ram
units/{civ}_mechanical_siege_tower
</Entities>