Wide to Multi-byte conversion needs some hinting.
This was SVN commit r3089.
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@ -20,7 +20,7 @@ QUERYHANDLER(GetTerrainGroups)
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QUERYHANDLER(GetTerrainGroupPreviews)
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QUERYHANDLER(GetTerrainGroupPreviews)
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{
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{
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CTerrainGroup* group = g_TexMan.FindGroup(msg->groupname);
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CTerrainGroup* group = g_TexMan.FindGroup(CStrW(msg->groupname));
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for (std::vector<CTextureEntry*>::const_iterator it = group->GetTerrains().begin(); it != group->GetTerrains().end(); ++it)
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for (std::vector<CTextureEntry*>::const_iterator it = group->GetTerrains().begin(); it != group->GetTerrains().end(); ++it)
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{
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{
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msg->previews.push_back(AtlasMessage::sTerrainGroupPreview());
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msg->previews.push_back(AtlasMessage::sTerrainGroupPreview());
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