Fixed Athenian CC, added spartan and macedonian CC
This was SVN commit r12584.
This commit is contained in:
parent
c185ac89bc
commit
a1e21449fb
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant>
|
||||
<mesh>structural/mace_cc_decor.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_decor.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>default.xml</material>
|
||||
</actor>
|
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant>
|
||||
<mesh>structural/mace_cc_nature_transp.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/structs_nature.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans.xml</material>
|
||||
</actor>
|
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant>
|
||||
<mesh>structural/mace_cc_props_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_props_a.dds" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans.xml</material>
|
||||
</actor>
|
@ -3,8 +3,10 @@
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant>
|
||||
<mesh>structural/hele_civic_shields.dae</mesh>
|
||||
<textures><texture file="props/mace_prop_shields.png" name="baseTex"/></textures>
|
||||
<mesh>structural/mace_cc_shields.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/mace_prop_shields.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>playercolor_spec.xml</material>
|
||||
|
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant>
|
||||
<mesh>structural/mace_cc_struct_b.dae</mesh>
|
||||
<textures>
|
||||
<texture file="structural/hele_struct_b.dds" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>default.xml</material>
|
||||
</actor>
|
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant>
|
||||
<mesh>structural/mace_cc_tiles_b.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_tile_b.dds" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>default.xml</material>
|
||||
</actor>
|
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant>
|
||||
<mesh>structural/mace_cc_trees.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/tree_cypress_a.dds" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>default.xml</material>
|
||||
</actor>
|
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant>
|
||||
<mesh>structural/spart_cc_decor.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_decor.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>default.xml</material>
|
||||
</actor>
|
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant>
|
||||
<mesh>structural/spart_cc_nature_transp.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/structs_nature.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans.xml</material>
|
||||
</actor>
|
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant>
|
||||
<mesh>structural/spart_cc_props_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_props_a.dds" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans.xml</material>
|
||||
</actor>
|
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant>
|
||||
<mesh>structural/spart_cc_shields.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/spart_prop_shields.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>playercolor_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant>
|
||||
<mesh>structural/spart_cc_struct_b.dae</mesh>
|
||||
<textures>
|
||||
<texture file="structural/hele_struct_b.dds" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>default.xml</material>
|
||||
</actor>
|
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant>
|
||||
<mesh>structural/spart_cc_tiles_b.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_tile_b.dds" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>default.xml</material>
|
||||
</actor>
|
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant>
|
||||
<mesh>structural/spart_cc_trees.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/tree_cypress_a.dds" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>default.xml</material>
|
||||
</actor>
|
@ -6,17 +6,21 @@
|
||||
<animations>
|
||||
<animation event="0.5" load="0.0" name="melee" speed="100"/>
|
||||
</animations>
|
||||
<mesh>structural/hele_civic_struct.dae</mesh>
|
||||
<mesh>structural/mace_cc_struct.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/hellenes/civic_centre_props.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/hellenes/civic_centre_tiles2.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/hellenes/civic_centre_trees.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/hellenes/civic_centre_round.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_decor.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_nature.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_trees.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_props_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_struct_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_shields.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_tiles.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
|
||||
</props>
|
||||
<textures><texture file="structural/hele_struct.dds" name="baseTex"/></textures>
|
||||
<textures>
|
||||
<texture file="structural/hele_struct.dds" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
@ -32,10 +36,11 @@
|
||||
<prop actor="particle/destruction_smoke_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/hellenes/civic_centre_props.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/hellenes/civic_centre_tiles2.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/hellenes/civic_centre_trees.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/hellenes/civic_centre_round.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_decor.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_props_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_trees.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_struct_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_tiles.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_shields.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
|
@ -0,0 +1,49 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Hellenes_Civic_Centre">
|
||||
<animations>
|
||||
<animation event="0.5" load="0.0" name="melee" speed="100"/>
|
||||
</animations>
|
||||
<mesh>structural/spart_cc_struct.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/spartans/civic_centre_decor.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_nature.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_trees.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_props_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_struct_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_shields.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_tiles.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="structural/hele_struct.dds" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="100" name="Idle"/>
|
||||
<variant name="garrisoned">
|
||||
<props>
|
||||
<prop actor="props/special/common/garrison_flag_hele.xml" attachpoint="garrisoned"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
<prop actor="particle/destruction_smoke_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_decor.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_props_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_trees.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_struct_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_tiles.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_shields.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans.xml</material>
|
||||
</actor>
|
BIN
binaries/data/mods/public/art/meshes/structural/athen_cc_struct.dae
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/structural/athen_cc_struct.dae
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/mace_cc_decor.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/mace_cc_decor.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/mace_cc_nature_transp.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/mace_cc_nature_transp.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/mace_cc_props_a.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/mace_cc_props_a.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/mace_cc_shields.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/mace_cc_shields.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/mace_cc_struct.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/mace_cc_struct.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/mace_cc_struct_b.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/mace_cc_struct_b.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/mace_cc_tiles_b.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/mace_cc_tiles_b.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/mace_cc_trees.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/mace_cc_trees.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/spart_cc_decor.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/spart_cc_decor.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/spart_cc_nature_transp.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/spart_cc_nature_transp.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/spart_cc_props_a.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/spart_cc_props_a.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/spart_cc_shields.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/spart_cc_shields.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/spart_cc_struct.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/spart_cc_struct.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/spart_cc_struct_b.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/spart_cc_struct_b.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/spart_cc_tiles_b.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/spart_cc_tiles_b.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/spart_cc_trees.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/spart_cc_trees.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
Loading…
Reference in New Issue
Block a user