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forked from 0ad/0ad

Modified to handle new maths, graphics and renderer directories.

This was SVN commit r311.
This commit is contained in:
notpete 2004-05-29 21:06:01 +00:00
parent f2e1fc86ec
commit bc2a24dd86

View File

@ -28,18 +28,27 @@ package.files = {
"../../lib", "../../lib",
"../../lib/sysdep", "../../lib/sysdep",
"../../lib/res") }, "../../lib/res") },
-- terrain/ -- graphics/
{ sourcesfromdirs( { sourcesfromdirs(
"../../terrain") }, "../../graphics") },
-- maths/
{ sourcesfromdirs(
"../../maths") },
-- renderer/
{ sourcesfromdirs(
"../../renderer") },
-- gui/ -- gui/
{ sourcesfromdirs( { sourcesfromdirs(
"../../gui") }, "../../gui") },
-- terrain/
{ sourcesfromdirs(
"../../terrain") },
-- main -- main
{ "../../main.cpp" }, { "../../main.cpp" },
-- scripting -- scripting
{ sourcesfromdirs("../../scripting") } { sourcesfromdirs("../../scripting") }
} }
package.includepaths = { "../../ps", "../../simulation", "../../lib", "../../terrain", "../.." } package.includepaths = { "../../ps", "../../simulation", "../../lib", "../../graphics", "../../maths", "../../renderer", "../../terrain", "../.." }
-- Platform Specifics -- Platform Specifics
if (OS == "windows") then if (OS == "windows") then