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forked from 0ad/0ad

Basket for shuttling grain.

This was SVN commit r8598.
This commit is contained in:
Michael D. Hafer 2010-11-14 00:44:23 +00:00
parent 62da7e1b37
commit cbbca4d3da
4 changed files with 37 additions and 3 deletions

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="shuttle_basket">
<mesh>props/special/luggage.dae</mesh>
<texture>props/basket_celt_1.dds</texture>
</variant>
</group>
</actor>

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@ -118,10 +118,8 @@
<variant name="carry_food"> <variant name="carry_food">
<props> <props>
<prop attachpoint="shield"/> <prop attachpoint="shield"/>
<prop attachpoint="r_hand"/> <prop actor="props/units/shuttle_basket.xml" attachpoint="r_hand"/>
<prop attachpoint="l_hand"/> <prop attachpoint="l_hand"/>
<prop actor="props/units/tools/basket.xml" attachpoint="l_leg"/>
<prop actor="props/special/eyecandy/basket_celt_a.xml" attachpoint="head"/>
</props> </props>
</variant> </variant>
<variant name="carry_meat"> <variant name="carry_meat">

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_treasure">
<Identity>
<Civ>gaia</Civ>
<GenericName>Treasure</GenericName>
<SpecificName>Food Treasure</SpecificName>
<Icon>gaia/special_treasure.png</Icon>
</Identity>
<ResourceSupply>
<Amount>300</Amount>
<Type>food.treasure</Type>
</ResourceSupply>
<VisualActor>
<Actor>props/special/eyecandy/amphorae.xml</Actor>
</VisualActor>
<Footprint replace="">
<Circle radius="4.0"/>
<Height>2.0</Height>
</Footprint>
<Obstruction>
<Static width="6.5" depth="6.5"/>
</Obstruction>
</Entity>