Basket for shuttling grain.
This was SVN commit r8598.
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="shuttle_basket">
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<mesh>props/special/luggage.dae</mesh>
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<texture>props/basket_celt_1.dds</texture>
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</variant>
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</group>
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</actor>
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<variant name="carry_food">
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<variant name="carry_food">
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<props>
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<props>
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<prop attachpoint="shield"/>
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<prop attachpoint="shield"/>
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<prop attachpoint="r_hand"/>
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<prop actor="props/units/shuttle_basket.xml" attachpoint="r_hand"/>
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<prop attachpoint="l_hand"/>
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<prop attachpoint="l_hand"/>
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<prop actor="props/units/tools/basket.xml" attachpoint="l_leg"/>
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<prop actor="props/special/eyecandy/basket_celt_a.xml" attachpoint="head"/>
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</props>
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</props>
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</variant>
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</variant>
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<variant name="carry_meat">
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<variant name="carry_meat">
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BIN
binaries/data/mods/public/art/meshes/props/special/luggage.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/special/luggage.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_gaia_treasure">
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<Identity>
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<Civ>gaia</Civ>
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<GenericName>Treasure</GenericName>
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<SpecificName>Food Treasure</SpecificName>
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<Icon>gaia/special_treasure.png</Icon>
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</Identity>
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<ResourceSupply>
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<Amount>300</Amount>
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<Type>food.treasure</Type>
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</ResourceSupply>
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<VisualActor>
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<Actor>props/special/eyecandy/amphorae.xml</Actor>
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</VisualActor>
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<Footprint replace="">
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<Circle radius="4.0"/>
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<Height>2.0</Height>
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</Footprint>
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<Obstruction>
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<Static width="6.5" depth="6.5"/>
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</Obstruction>
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</Entity>
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