Temporary fishing boat (Greek) and merchant ship (Iberian) for Carthage.
Touched up maps. This was SVN commit r9868.
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binaries/data/mods/public/maps/scenarios/Gallic Fields.xml
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binaries/data/mods/public/maps/scenarios/Gallic Fields.xml
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binaries/data/mods/public/maps/scenarios/Mediterranean_Cove.xml
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binaries/data/mods/public/maps/scenarios/Mediterranean_Cove.xml
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binaries/data/mods/public/maps/scenarios/Peloponnese.xml
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binaries/data/mods/public/maps/scenarios/Peloponnese.xml
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_mechanical_ship_fishing">
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<Identity>
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<Civ>cart</Civ>
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<SpecificName>Fishing Boat</SpecificName>
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<History>Need History</History>
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<Icon>units/hele_ship_fishing.png</Icon>
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</Identity>
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<VisualActor>
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<Actor>structures/hellenes/fishing_boat.xml</Actor>
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</VisualActor>
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</Entity>
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_mechanical_ship_merchant">
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<Identity>
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<Civ>cart</Civ>
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<SpecificName>Merchant Ship</SpecificName>
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<History>Need History</History>
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<Icon>units/iber_ship_merchant.png</Icon>
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</Identity>
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<VisualActor>
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<Actor>structures/iberians/merchant.xml</Actor>
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</VisualActor>
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<Footprint replace="">
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<Square width="8.0" depth="24.0"/>
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<Height>8.0</Height>
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</Footprint>
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<Obstruction>
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<Unit radius="6.0"/>
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</Obstruction>
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</Entity>
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