This was SVN commit r4068.
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<animations>
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<animation file="biped/inf_jav_atk_a.psa" name="Idle" speed="100"/>
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<animation file="biped/inf_spear_shield_atk_a.psa" name="Idle" speed="100"/>
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</animations>
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<mesh>skeletal/m_tunic_a.pmd</mesh>
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<props>
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<prop actor="props/units/heads/head_hele_b.xml" attachpoint="head"/>
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<prop actor="props/units/heads/hele_helmet_sacredband.xml" attachpoint="helmet"/>
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</props>
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<texture>skeletal/hele_iar_b.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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