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7bbc19c791
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testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map.
This was SVN commit r8360.
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2010-10-15 04:29:08 +00:00 |
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8abfa5ec89
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slight color tweak
This was SVN commit r8342.
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2010-10-13 07:50:50 +00:00 |
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0b418f887b
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This was SVN commit r8325.
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2010-10-10 17:40:33 +00:00 |
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50ed028dcb
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New way-point flag, including a new flag for possible faction-specific implementation. Persian and Greek versions complete so far.
This was SVN commit r8261.
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2010-10-04 01:49:28 +00:00 |
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75f0fa87c0
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Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out.
This was SVN commit r8174.
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2010-09-25 00:49:28 +00:00 |
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ac7a170f95
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A wide open Savanna map, called 'Serengeti.' A savanna "city tile" terrain.
This was SVN commit r8154.
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2010-09-22 03:51:36 +00:00 |
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9ed1b9b773
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A water-worn terrain texture for savanna biome.
This was SVN commit r8153.
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2010-09-22 03:30:23 +00:00 |
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2897b737fd
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This was SVN commit r8146.
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2010-09-20 06:19:50 +00:00 |
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643decf96f
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Moved savanna terrains to Public Mod.
This was SVN commit r8143.
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2010-09-20 02:56:16 +00:00 |
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79915a17a5
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An additional Grass color variation, plus playing with the city tile feature.
This was SVN commit r8126.
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2010-09-17 23:02:39 +00:00 |
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c8eaee35cc
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Add initial texture conversion settings.
Replace button texture with higher-quality PNG.
This was SVN commit r8102.
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2010-09-10 21:05:13 +00:00 |
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485548e2af
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This was SVN commit r8085.
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2010-09-06 05:32:49 +00:00 |
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b9e288301b
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This was SVN commit r8067.
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2010-09-04 01:01:17 +00:00 |
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e89c761cce
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This was SVN commit r8066.
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2010-09-04 00:44:04 +00:00 |
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fe9d2d291e
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This was SVN commit r7996.
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2010-08-18 01:27:03 +00:00 |
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85774db1c4
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#Egyptian Cliff textures.
This was SVN commit r7972.
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2010-08-15 17:14:40 +00:00 |
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37797d6313
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This was SVN commit r7951.
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2010-08-15 00:07:24 +00:00 |
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11a20e1bcf
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# Handle terrain passability and movement costs in pathfinder.
Simplify terrain code (remove Handle indirection).
Delete unused terrain properties.
This was SVN commit r7590.
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2010-05-27 23:31:03 +00:00 |
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91522c6f58
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This was SVN commit r7539.
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2010-05-12 04:42:32 +00:00 |
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8a278ea5a8
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This was SVN commit r7446.
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2010-04-06 23:29:34 +00:00 |
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0d6882dad2
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# Fix the actor viewer in Atlas.
Delete the old standalone actor viewer.
Import some terrain textures that are useful for tools.
Fixes #483.
This was SVN commit r7428.
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2010-04-03 11:07:42 +00:00 |
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ceb8cb2738
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This was SVN commit r7225.
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2009-12-24 05:32:44 +00:00 |
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b343249fcc
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add missing terrains.xml
avoid data-dependent bug (null pointer when no terrain properties
loaded)
fixes #307
thanks go to BadassTester and Heron!
This was SVN commit r7153.
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2009-10-11 21:27:35 +00:00 |
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4f8371988e
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#[Public] Big Desert terrain update.
This was SVN commit r7132.
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2009-09-07 02:44:56 +00:00 |
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17ea25b20e
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This was SVN commit r7126.
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2009-08-26 22:45:36 +00:00 |
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f92fe2e25f
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#(Public Release) Desert Terrains update.
This was SVN commit r7121.
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2009-08-25 03:29:53 +00:00 |
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e0ce4ce067
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This was SVN commit r7117.
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2009-08-24 01:17:26 +00:00 |
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478e25446f
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This was SVN commit r6895.
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2009-05-29 01:31:25 +00:00 |
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4b57d87a72
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This was SVN commit r6860.
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2009-05-10 20:40:07 +00:00 |
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9c54be0d6d
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This was SVN commit r6800.
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2009-04-01 16:52:36 +00:00 |
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1e5467a6f3
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#Spartan Pikeman, Roman Siege Walls, Siege Tower, Siege Gate. New helmets. Geological Decals.
This was SVN commit r6749.
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2009-03-19 01:22:59 +00:00 |
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f3101b180a
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#Carthaginian Mill, House, and Temple. Roman Dock, new Roman building texture, Persian Fortress variation.
This was SVN commit r6739.
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2009-03-13 05:29:45 +00:00 |
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247dce35f2
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This was SVN commit r6725.
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2009-03-05 20:57:33 +00:00 |
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11d7179a31
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This was SVN commit r6721.
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2009-03-03 08:03:34 +00:00 |
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d563e32b61
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This was SVN commit r6698.
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2009-02-21 01:51:27 +00:00 |
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f4bfffac67
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This was SVN commit r6674.
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2009-02-15 02:40:48 +00:00 |
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735c26ec69
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This was SVN commit r6662.
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2009-02-13 06:42:17 +00:00 |
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5d821ef350
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This was SVN commit r6651.
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2009-02-02 00:25:09 +00:00 |
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f23638873b
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# New Coolus helmet variants. New Celt hero helmet. New Hellenistic Thracian (ridged) helmet. Other cool stuff.
This was SVN commit r6643.
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2009-01-29 07:10:52 +00:00 |
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03de5bf64b
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This was SVN commit r6637.
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2009-01-26 07:36:35 +00:00 |
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347d6f0ab2
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This was SVN commit r6634.
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2009-01-24 23:54:21 +00:00 |
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8fb975f284
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This was SVN commit r6631.
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2009-01-24 20:56:18 +00:00 |
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30b571bf7b
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This was SVN commit r6630.
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2009-01-23 07:04:02 +00:00 |
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fed9cc0e24
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This was SVN commit r6629.
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2009-01-23 05:49:28 +00:00 |
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69f1ef6b5f
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This was SVN commit r6628.
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2009-01-22 20:52:31 +00:00 |
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5756e5aa2e
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This was SVN commit r6627.
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2009-01-22 20:51:51 +00:00 |
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e9d1d77a2d
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New sky boxes, a dozen new terrains, reorganizing terrains, new "billboard" objects.
This was SVN commit r6626.
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2009-01-22 20:22:41 +00:00 |
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377deaa746
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This was SVN commit r6625.
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2009-01-22 17:54:39 +00:00 |
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e1390062b3
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#Big update, tidying up the Celts and Hellenes.
This was SVN commit r6544.
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2008-12-23 18:14:36 +00:00 |
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ab01b644d5
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#Various stuff, including Iberian head props and some road terrains.
This was SVN commit r6533.
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2008-12-17 02:50:03 +00:00 |
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