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1ed994c819
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Undeleted GUI folder, added Stuart's changes.
This was SVN commit r2552.
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2005-07-27 15:21:27 +00:00 |
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Fire Giant
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d789b86b37
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Deleted the GUI folders for Stuart on his request in order to allow him to commit his new code to a clean base.
This was SVN commit r2551.
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2005-07-27 00:47:08 +00:00 |
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4655a6ded3
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Renamed the GUI object functions (probably missed a few calls), and made first attempt at list control for SP (warning: a lot of maps are too outdated to run, so choose with caution).
This was SVN commit r2518.
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2005-07-23 02:02:45 +00:00 |
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9b2736e1d1
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Removed absolute properties, since they're now used by default. Hurrah!
This was SVN commit r2504.
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2005-07-21 03:01:58 +00:00 |
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eed104e139
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Made objects relative by default, cutting down on some redundant properties. Cleaned up loading screen script.
This was SVN commit r2500.
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2005-07-20 23:00:48 +00:00 |
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0342f01580
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Revised structure of mainmenu script (better property visibility, more use of styles, removal of redundant default properties).
This was SVN commit r2478.
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2005-07-11 01:29:14 +00:00 |
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ce27068bac
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Fixed some Atlas coordinates to fit in with improved input box, and some optimisations.
This was SVN commit r1914.
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2005-02-08 19:11:02 +00:00 |
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Gee
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c710b84b88
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Alright, I've taken all the input controls in the atlas, and removed their sprite parameter and their hidden parameter, and changed their style to "atlas_input". This is the beauty of styles and it should be utilized. A standard control should only need size/name/style (let's call it, Gee's trinity :P). Anyway, I've also adjusted the size of the input control's sprite, I have explained why in the file. Finally, hidden="false" was removed (on all input controls, but it can be removed for the others too) because it's implicit, it'll always be the standard value, so it can be omitted whenever not 'true', trust me, it'll be much neater code.
This was SVN commit r1910.
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2005-02-05 18:38:54 +00:00 |
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d92996027a
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Fixed Atlas tooltips that weren't working before.
This was SVN commit r1871.
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2005-01-29 23:52:22 +00:00 |
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2722cc6640
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Fixed the Atlas coords so it all works. It's not finding the tooltip object (which must be a script bug, since other pages have working tooltips), but here's what I've got so far.
This was SVN commit r1859.
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2005-01-29 16:11:55 +00:00 |
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59227899dc
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Initial work on GUI coordinate revision (implemented for Manual and Editor, anyway), though Editor currently has a strange infinite loop on startup I'm too tired to squash right now. Broke Editor script so game'll work in the meantime; will fix ASAP.
This was SVN commit r1834.
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2005-01-27 11:33:27 +00:00 |
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986d62a2f5
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Did first half of Object Editor. Added the Beautify buttons I missed yesterday.
This was SVN commit r1725.
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2005-01-16 13:12:28 +00:00 |
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c84ea97601
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Implemented first draft of Terrain Editor controls. Increased size of toolbar arrows on Philip's behalf. :)
This was SVN commit r1723.
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2005-01-15 22:49:34 +00:00 |
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4c3dea8a14
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Just to prove I'm not dead (yet), made a little more progress on the cliff and water controls.
This was SVN commit r1720.
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2005-01-14 23:24:36 +00:00 |
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cb63a8c901
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A little of water and cliff painting controls.
This was SVN commit r1713.
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2005-01-11 23:18:15 +00:00 |
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963c56e796
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Finished first draft of Edit Elevation controls.
This was SVN commit r1703.
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2005-01-10 22:39:53 +00:00 |
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fd80bc2864
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Made it so you could click the 0 A.D. logo in the corner in the Editor to return to the Main Menu, as requested by Jason.
This was SVN commit r1692.
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2005-01-09 21:53:01 +00:00 |
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949801ad85
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A little more Editor; stopping for lunch.
This was SVN commit r1691.
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2005-01-09 15:39:51 +00:00 |
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33051d0421
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A little more progress on Editor, and some fixes to yesterday's commit (hopefully this won't affect Malte's work).
This was SVN commit r1688.
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2005-01-09 13:24:02 +00:00 |
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fc4a8c3206
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A little more work on the Map Creator GUI of the Editor, which is slightly broken and I'll continue with it after Malte's done his update.
This was SVN commit r1673.
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2005-01-08 18:25:09 +00:00 |
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a8b7c8c0cf
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A little more GUI stuff.
This was SVN commit r1610.
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2005-01-01 19:20:42 +00:00 |
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daebe3fec1
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Editor menu bar (though no actual menu yet :p)
This was SVN commit r1607.
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2005-01-01 16:53:14 +00:00 |
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8e071ef602
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Revised coordinate system for Editor, after advice from Philip. Much more flexible, less lines of code.
This was SVN commit r1606.
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2005-01-01 15:30:56 +00:00 |
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f9c51d8ec7
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Replaced - with _ in GUI
This was SVN commit r1604.
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2005-01-01 12:06:17 +00:00 |
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e72addb945
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Editor: Finished collapsible toolbar at the top. Next task: menu bar.
This was SVN commit r1597.
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2004-12-29 21:20:42 +00:00 |
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8ebc09b336
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More Editor stuff, mainly more work on the toolbar.
This was SVN commit r1591.
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2004-12-28 22:16:32 +00:00 |
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c97077f971
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Itsy bitsy Editor adjustments.
This was SVN commit r1586.
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2004-12-28 12:55:49 +00:00 |
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7c390625c9
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This was SVN commit r1582.
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2004-12-28 03:53:52 +00:00 |
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7ce95fdaa4
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Modest additions to the in-game editor GUI layout.
This was SVN commit r1581.
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2004-12-28 01:58:28 +00:00 |
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1c89ab78f0
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Packing it in for tonight.
This was SVN commit r1562.
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2004-12-23 21:21:02 +00:00 |
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3801b4b52f
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Established Editor framework (theoretically).
This was SVN commit r1560.
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2004-12-23 18:43:43 +00:00 |
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24abb51b59
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First crack at loading screen (though need to figure out a way to move session loading to next frame to get it to actually stay on the screen). Some preliminary work on sub-windows.
This was SVN commit r1489.
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2004-12-12 19:34:38 +00:00 |
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