3b1395d80b
Optimised game-loading, by not reading terrain textures or calculating bounding boxes when not necessary; maps load about twenty seconds faster (at least in Debug mode). Also fixed possible minor bug (FLT_MIN vs -FLT_MAX) and other trivial things.
...
This was SVN commit r1917.
2005-02-09 23:19:48 +00:00
614e523c89
mmgr.h: slightly better comments / spacing
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wdbg: fixed root cause of assert noted during 2005-02-05 meeting (now
skip UDT child symbols that don't have an offset, i.e. uninteresting
stuff like BaseClass symbols)
This was SVN commit r1915.
2005-02-08 21:08:00 +00:00
afbf08ab1d
Avoid infinite recursion in debug_warn/assert2
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This was SVN commit r1911.
2005-02-05 19:14:56 +00:00
7134b17949
Fixed warnings, and made some minor changes for consistency with other code (wchar_t(' ') => L' ', and stack-allocated CFonts)
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This was SVN commit r1908.
2005-02-05 14:53:06 +00:00
Gee
008f62b026
Removed temporary log output
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This was SVN commit r1906.
2005-02-05 07:32:06 +00:00
Gee
5c8ed144ed
handlers section slightly updated.
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This was SVN commit r1905.
2005-02-05 07:25:41 +00:00
Gee
4113aa0a36
GUI Update. Mostly with Input Control Beta :)
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This was SVN commit r1904.
2005-02-05 07:25:16 +00:00
880634b598
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
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This was SVN commit r1899.
2005-02-04 23:16:42 +00:00
aca9ce6c3c
MiniMap GCC and crash bug fix as well as some miscellany
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This was SVN commit r1896.
2005-02-02 17:03:37 +00:00
28602d600d
mmgr ported to linux
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This was SVN commit r1895.
2005-02-02 17:01:33 +00:00
5d9fe41fec
NetServer onChat event and NetClient onDisconnect event added
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This was SVN commit r1894.
2005-02-02 16:57:15 +00:00
11904b70b3
symbol->descriptive_string cache - avoids redundant debug_resolve_symbol calls.
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basically extracted all portable symbol code from wdbg and mmgr, so that
we can use it on linux as well.
This was SVN commit r1891.
2005-02-02 03:35:25 +00:00
3f71d8f6f3
mmgr: further cleanup; reduced size of struct Alloc; use caching symbol resolver in debug.cpp
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lib.h: move debug_warn to debug.h; use assert2 instead of assert
wdbg: better explanation of "get current CONTEXT"; remove "tag ==
SymTagData" assert (triggered when dumping UDT)
This was SVN commit r1890.
2005-02-02 03:32:11 +00:00
79c7ca4cf6
fix for file_rel_chdir: check if n_path is valid, instead of argv0 (since argv0 is 0 when running sced)
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This was SVN commit r1889.
2005-02-02 03:27:40 +00:00
12232b03d2
win_internal: winnt version=0x0501 for HeapSetInformation (to enable LFH)
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win.cpp: enable low-fragmentation heap (if available)
This was SVN commit r1888.
2005-02-02 03:26:38 +00:00
7cb28a242c
win_internal: removed contents of crtdbg and malloc.h (no longer needed, since precompiled.h now correctly includes the mem trackers and all memory-related system headers)
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precompiled: restructured, documented everything, memory system headers
are now included before mmgr.h to prevent conflicts (before, had
#defined include guard of crtdbg.h and malloc.h and manually declared
their contents - a hack)
This was SVN commit r1885.
2005-01-30 23:09:51 +00:00
bc4351b1c8
_control87 is now ia32_control87 and overrides _control87 via macro. after adding float.h to precompiled.h, compiler was thinking _control87 was dllexport and creating an .exp file (confusing)
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This was SVN commit r1884.
2005-01-30 23:07:55 +00:00
6d807d1c9f
add win_alloc, used by wpthread to allocate memory for critical sections (safe allocator that may be called at any time, even before _cinit and during static dtors)
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This was SVN commit r1882.
2005-01-30 17:40:24 +00:00
be3be6cede
log only flushes to disk if option MMGR_FLUSH_ALL is set.
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log is shut down in log_shutdown, instead of in every static dtor
(speeds up shutdown)
minor cleanup.
This was SVN commit r1881.
2005-01-30 17:31:20 +00:00
f1d322d5af
- add simplify_stl_func, so STL functions are stripped of crap like std::less<int> and std::allocator<*>
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- hook strdup and getcwd, since they allocate memory internally
- better reporting of owner in case only partial information is
available (don't give up and report "unknown")
This was SVN commit r1879.
2005-01-30 16:23:12 +00:00
d34780fb79
win_internal: add _getcwd prototype, made all extern
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file: correct getcwd return value
This was SVN commit r1878.
2005-01-30 16:13:15 +00:00
a17998b91a
debug_resolve_symbol now tries to return information even if one step fails; output params are zeroed.
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wposix: getcwd is now a function that calls _getcwd, to cooperate with
mmgr's #define hook
This was SVN commit r1877.
2005-01-30 16:08:14 +00:00
NoMonkey
983ddb2283
Just submitting a few optimizations to the player renderer and the executables for all the non-programmers :)
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This was SVN commit r1873.
2005-01-30 06:49:51 +00:00
NoMonkey
0b903415dd
Player models now render shadows.
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Viewing rectangle now moves with the camera on the mini-map and shows
it's FOV correctly. Currently it is a little out of place and possibly
out of scale as well.
This was SVN commit r1872.
2005-01-30 06:27:07 +00:00
NoMonkey
704907db97
Player colors now recognize gaia as player 0 and allow for 8 regular player colors.
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This was SVN commit r1865.
2005-01-29 18:20:16 +00:00
f093b53459
Fixed problems in texture converter's DDS output, and in the game's DDS input.
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This was SVN commit r1862.
2005-01-29 17:18:14 +00:00
4ed4a7e16d
Fix for the crash when a client connects, as well as some minor additions to client/server code
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This was SVN commit r1861.
2005-01-29 16:51:13 +00:00
41e2f48daf
add reference to required .lib files to fix linker errors reported by stu
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This was SVN commit r1860.
2005-01-29 16:43:46 +00:00
60ee5acd2b
Made invalid-attempt-to-get-player errors less subtle. Word-wrapping in assert2 dialog box.
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This was SVN commit r1857.
2005-01-29 00:11:50 +00:00
e372bd3f5a
Fixed probable mistyping. Removed apparently-unnecessary ScEd code.
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This was SVN commit r1855.
2005-01-28 22:19:09 +00:00
10e1ce7511
Texture converter executable (plus some others to launch it with specific settings)
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This was SVN commit r1854.
2005-01-28 22:16:50 +00:00
4c6713b582
again hooked up 0ad exception handler (pending cleanup of the exception code)
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This was SVN commit r1852.
2005-01-28 19:11:30 +00:00
60dbb779eb
Texture converter source, plus modified DevIL.
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This was SVN commit r1851.
2005-01-28 19:05:33 +00:00
f25f6a2d70
wdbg: fix crash when exiting abnormally (alt+f4) - was erasing elements from container while iterating through it
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win internal files: slight changes while looking through
This was SVN commit r1850.
2005-01-28 18:16:51 +00:00
39389b7bb2
Proper blending for player-colours
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This was SVN commit r1847.
2005-01-28 15:38:49 +00:00
b48ede5438
Accept DDS files with mipmaps
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This was SVN commit r1846.
2005-01-28 15:37:01 +00:00
b704c7b0e4
endian.h renamed (conflict with linux system header)
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This was SVN commit r1844.
2005-01-27 20:00:47 +00:00
38d6f81d71
add/update win-specific code+header file comment
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This was SVN commit r1841.
2005-01-27 16:18:22 +00:00
f55107c114
sysdep: inline vsprintf2 definition (no need for printf.h)
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win.cpp: remove hWnd (not needed for clipboard code) and TSC reference
(a temporary hack)
This was SVN commit r1840.
2005-01-27 15:50:11 +00:00
09985eaa7e
split thread/mutex/sem defs out of wposix to wpthread (reduce default dependencies)
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waio: add include guard; include from waio.cpp
This was SVN commit r1839.
2005-01-27 15:46:02 +00:00
f3a61e4f69
wsdl: add prototypes for VC endian swap routines (avoid warning)
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endian.*: split out of lib.* to reduce default dependencies
tex,zip: now include endian.h
This was SVN commit r1838.
2005-01-27 15:40:23 +00:00
faff797cd6
include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
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input.h now includes SDL (no more macro hackery to avoid the dependency)
This was SVN commit r1837.
2005-01-27 15:31:06 +00:00
f6c95b259d
include exception handler code only if EXCEPTION_HACK_0AD is required. (since some PS-specific code leaked into wdbg.cpp, have to disable that until i get around to cleaning it up)
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This was SVN commit r1836.
2005-01-27 15:22:47 +00:00
NoMonkey
d7b3d6b0c7
Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
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This was SVN commit r1830.
2005-01-27 02:52:26 +00:00
969ed22f97
- provide for 1-byte ints (debug info is weird; dunno why it's stored as such, but they exist)
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- if tag != SymTagDataType, don't dump the symbol (to be safe). this is
unexpected, but Philip reports it triggered.
- assert dialog is resizeable (grr, have to do that manually)
This was SVN commit r1828.
2005-01-26 16:25:56 +00:00
bc1c05b7db
wrap operator new call site in nommgr.h / mmgr.h
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This was SVN commit r1827.
2005-01-26 16:22:08 +00:00
c756aff9c5
wposix: AllocConsole wrapper is now a standard function call (before, a direct jump saved a few bytes but was unsafe - not smart)
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This was SVN commit r1825.
2005-01-26 01:06:48 +00:00
3e82535375
wdll: fixed operator_new (discussed at meeting) issue - turns out that was a bad idea. unless mmgr.h is included, operator_new isn't defined, so it's taken to be a function => it was never getting called in wdll
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defining operator_new in a global file is a bad idea- if we forget
that, hard-to-track errors result
so, no more operator new; instead, #include "nommgr.h" before local
operator new definitions and #include "mmgr.h" again afterwards
This was SVN commit r1824.
2005-01-26 01:05:22 +00:00
2d1ba66dc8
mmgr.cpp: uses assert2 when something fails (so you get a pretty stack trace
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mmgr.h: remove everything if !defined(USE_MMGR); move dox to end of file
debug.h: fix stupid n00b bug in assert2 (expr wasn't in "()" )
This was SVN commit r1822.
2005-01-26 00:33:45 +00:00
NoMonkey
ed27392768
Made the minimap display the player colors and represent their positions correctly.
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This was SVN commit r1821.
2005-01-26 00:19:17 +00:00
e7dcbfd19e
further cleanup; stack trace + dialog part done for now; will clean up exception part later (discussed with philip)
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This was SVN commit r1820.
2005-01-25 23:55:49 +00:00
c12c6a0e4d
main: remove __try (non-portable). wdbg exception handler will cover it. if that needs to be debugged, add __try in win.cpp around call to main()
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This was SVN commit r1817.
2005-01-25 18:56:43 +00:00
711bff0d3a
lib.h: moved assert2 to sysdep/debug.h
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mmgr: remove wdbg calls (was prototype); use sysdep/debug interface
wdbg: no longer call it dbghelp63.h; should be installed normally in
compiler dir
win_internal.h: fix inevitable MS screwups in new dbghelp.h (*sigh*)
This was SVN commit r1816.
2005-01-25 18:54:48 +00:00
0d80a05aec
wdbg: much improved dbghelp stack dump, thanks to availability of new dox. should succeed with user-defined types - voodoo programming no more. benefits are reaped when using assert2 in code (recommended!) or an exception is raised.
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also made "program error" dialog a bit nicer - it's now attached to
desktop and resizeable.
This was SVN commit r1814.
2005-01-25 18:42:42 +00:00
cb74250a51
- moved assert2 to sysdep/debug.h
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- sysdep/debug.h includes platform-specific version, so they can define
debug_break
- no longer a debug_break wrapper that calls to specific versions (so
that the debugger breaks in the target function directly)
- unix-specific stuff is only debug ATM; call it udbg instead of unix.*
This was SVN commit r1813.
2005-01-25 18:27:00 +00:00
c73a3fe2c4
platform-specific debug header (included from sysdep/debug) is responsible for defining debug_break, or mapping it to the implementation function (result: if can be defined as a macro (e.g. on win32 or ia32), debugger breaks directly at the target location, instead of one function lower)
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This was SVN commit r1812.
2005-01-25 17:58:15 +00:00
NoMonkey
8192c5b1c5
This was SVN commit r1810.
2005-01-25 03:27:38 +00:00
NoMonkey
f96b676fc9
This was SVN commit r1809.
2005-01-25 03:12:04 +00:00
NoMonkey
12bbe9cda1
This was SVN commit r1808.
2005-01-25 00:25:13 +00:00
36c5db05cd
Added includes for non-pch build
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This was SVN commit r1807.
2005-01-24 23:08:30 +00:00
NoMonkey
b2e50cfea9
This was SVN commit r1805.
2005-01-24 08:28:03 +00:00
NoMonkey
bdafae6453
This was SVN commit r1804.
2005-01-24 06:33:20 +00:00
NoMonkey
761dfde0c5
This was SVN commit r1803.
2005-01-24 06:14:13 +00:00
NoMonkey
85ed304a25
This was SVN commit r1798.
2005-01-23 23:04:00 +00:00
13bcff918e
Let Testing/Release builds be built
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This was SVN commit r1797.
2005-01-23 22:42:37 +00:00
NoMonkey
ce63d90bd7
This was SVN commit r1796.
2005-01-23 22:40:30 +00:00
NoMonkey
3851e7b9d9
This was SVN commit r1795.
2005-01-23 22:38:13 +00:00
41a924665b
Added CEntity::SetPlayer (from John)
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This was SVN commit r1794.
2005-01-23 22:32:10 +00:00
NoMonkey
02cc4d9c8e
This was SVN commit r1793.
2005-01-23 22:21:37 +00:00
225446d648
Alternative player-colour rendering, which probably works with lights
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This was SVN commit r1792.
2005-01-23 22:02:36 +00:00
NoMonkey
6fa79e0247
This was SVN commit r1791.
2005-01-23 21:58:06 +00:00
NoMonkey
19fd48b1d5
This was SVN commit r1790.
2005-01-23 21:56:47 +00:00
NoMonkey
2af3b77d7e
This was SVN commit r1789.
2005-01-23 21:56:00 +00:00
6ca71568f5
vfs, ps/game.cpp: lint
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dbghelp_funcs: no longer needed, since we load dbghelp statically
This was SVN commit r1788.
2005-01-23 19:49:45 +00:00
699b38e350
config: remove HAVE_DEBUGALLOC
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Xeromyces.cpp,xmlutils,XercesErrorHandler.cpp: use nommgr.h
This was SVN commit r1787.
2005-01-23 18:25:28 +00:00
8c7df579bc
precompiled: hook up mmgr (needs to be included in all files)
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tex: lint fixes
unifont: split out glvprintf
This was SVN commit r1786.
2005-01-23 18:23:29 +00:00
4d25441c2a
split out of wposix (less dependencies)
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SDL_*: $id string
This was SVN commit r1785.
2005-01-23 18:21:20 +00:00
cca00f9555
memory tracker work-in-progress. detects memory leaks, overruns, and all sorts of goodies.
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This was SVN commit r1784.
2005-01-23 18:19:28 +00:00
e4bcd210d3
win_internal: move VC debug heaps here to avoid conflicts with mmgr
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vfs: lint fixes
mem: remove h_add_ref from mem_get_ptr (was a hack, breaks some code)
This was SVN commit r1783.
2005-01-23 18:17:46 +00:00
4facc59833
new init seg
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This was SVN commit r1782.
2005-01-23 18:09:55 +00:00
9cadcd875d
lint fixes; no longer dynamically load dbghelp (can always distribute required version)
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work in progress: cleaning up debug info, add functions for mmgr to
query caller
This was SVN commit r1781.
2005-01-23 18:07:34 +00:00
4e454b31f0
lint fixes; more armor-plating for SDL_SetVideoMode
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This was SVN commit r1780.
2005-01-23 18:05:33 +00:00
9e3ae3bdf2
further lint fixes
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new init seg, group "C" called before libc init
better critsec impl, doesn't break if called after shutdown
This was SVN commit r1779.
2005-01-23 18:04:34 +00:00
468fb35ab5
waio.h: moved some signal handler defs here from wposix
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This was SVN commit r1778.
2005-01-23 18:04:02 +00:00
9b7af0ce08
safer mutex impl; split some parts out into waio (signal defs, only used in aiocb) and wposix_types
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This was SVN commit r1777.
2005-01-23 17:57:52 +00:00
bc52269989
lint fixes; changed wtime init order
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This was SVN commit r1776.
2005-01-23 17:56:00 +00:00
85fd8a0f0e
stomped various lint warnings:
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- /* */ -> //
- clarified expressions
- add casts
- func() -> func(void)
- signed/unsigned
also KB -> KiB, MB -> MiB
This was SVN commit r1775.
2005-01-23 17:54:20 +00:00
44ffb32169
fix include path (relative to lib)
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This was SVN commit r1774.
2005-01-23 17:50:07 +00:00
e332d876f8
stomped various lint warnings:
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- /* */ -> //
- clarified expressions
- add casts
- func() -> func(void)
- signed/unsigned
This was SVN commit r1773.
2005-01-23 17:48:32 +00:00
a43205148b
stomped various lint warnings:
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- /* */ -> //
- clarified expressions
- add casts
- func() -> func(void)
- signed/unsigned
This was SVN commit r1772.
2005-01-23 17:45:25 +00:00
4360c501d8
mouse_x/y => g_mouse_x/y
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This was SVN commit r1771.
2005-01-23 17:42:28 +00:00
fbc212ea5d
mouse_x/y => g_mouse_x/y
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This was SVN commit r1770.
2005-01-23 17:41:01 +00:00
d7bf0b7fbe
use of new made suitable for mmgr's macro
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This was SVN commit r1769.
2005-01-23 17:37:45 +00:00
ad16ecfb36
fix bug: was assigning char to pointer, instead of writing to *pointer
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This was SVN commit r1768.
2005-01-23 17:36:57 +00:00
d29833e4ed
mouse_x/y => g_mouse_x/y
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This was SVN commit r1767.
2005-01-23 17:35:36 +00:00
e8121ca394
Also allow access to the last player ;-)
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This was SVN commit r1765.
2005-01-23 12:54:14 +00:00
NoMonkey
0df00e5b16
This was SVN commit r1761.
2005-01-23 08:28:56 +00:00
NoMonkey
d9f1a06b34
This was SVN commit r1760.
2005-01-23 08:22:52 +00:00
NoMonkey
674433a51a
This was SVN commit r1759.
2005-01-23 07:54:17 +00:00
6dcac374e7
Oops, forgot to add the PS_MAX_PLAYERS constant
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This was SVN commit r1757.
2005-01-23 04:14:49 +00:00
bcf89936c1
Fixed a few memory leaks as well as the CPlayer/SColour crash-on-exit bug
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This was SVN commit r1756.
2005-01-23 01:36:47 +00:00
113d89e148
Possible texture environment code for single-pass player-colour rendering
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This was SVN commit r1754.
2005-01-22 21:25:27 +00:00
71e3b4e289
Allow clipboard pasting into input boxes (with the same hotkeys as the console - insert or ctrl+v)
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This was SVN commit r1752.
2005-01-22 18:46:03 +00:00
e717aaf997
Fixed warnings
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This was SVN commit r1751.
2005-01-22 18:38:58 +00:00
ae38aee3d2
Revamped CNetClient/CNetServer JS Interface and new CGameAttributes
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implementation (moving towards a merger of CGameAttribs into CGame).
This was SVN commit r1746.
2005-01-19 22:32:25 +00:00
a410c2852c
Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere)
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This was SVN commit r1740.
2005-01-18 12:45:56 +00:00
MarkT
9a2979edec
This was SVN commit r1738.
2005-01-18 10:57:17 +00:00
MarkT
1b961ec163
This was SVN commit r1737.
2005-01-18 10:52:22 +00:00
MarkT
60afb0ee2d
This was SVN commit r1736.
2005-01-18 10:49:32 +00:00
MarkT
20ce33094f
This was SVN commit r1735.
2005-01-18 10:49:06 +00:00
MarkT
6b64327a19
This was SVN commit r1734.
2005-01-18 10:48:51 +00:00
MarkT
25fdbfd931
Fixes for two pathfinding bugs (neither of which were actually pathfinding bugs), added player objects (details in TM)
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This was SVN commit r1733.
2005-01-18 00:46:18 +00:00
4b5aff926d
Fixed compilation errors
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This was SVN commit r1731.
2005-01-17 10:20:47 +00:00
2077698156
New JavaScript interface for the network client, plus some linux/gcc/misc fixes
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This was SVN commit r1730.
2005-01-17 04:52:02 +00:00
1c044ac229
Primitive entity player-selection in ScEd
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This was SVN commit r1727.
2005-01-16 23:09:41 +00:00
551bef482a
Prevented crash when loading non-existent maps
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This was SVN commit r1721.
2005-01-15 17:20:51 +00:00
38b30e5eb4
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
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This was SVN commit r1718.
2005-01-13 00:17:31 +00:00
4720a00f98
Made ScEd output entities into an XML file.
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Added CStrW::utf8() (used by XMLWriter).
This was SVN commit r1716.
2005-01-12 14:31:47 +00:00
fc4a34d768
Nicer XML-writing system
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This was SVN commit r1711.
2005-01-11 20:15:39 +00:00
15fcf8f054
Neatened some debug messages. Changed main.cpp so ScEd can use it. Fixed minor inconsistencies and warnings.
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This was SVN commit r1708.
2005-01-11 16:58:16 +00:00
16a3ee4a4b
Fixed fix, to correct precedence (as warned about by the friendly compiler ;-) )
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This was SVN commit r1707.
2005-01-11 16:40:01 +00:00
629e5999e0
vfs: fixed an apparently untested "quick change" to an assert that was triggering. boo!
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This was SVN commit r1704.
2005-01-10 22:51:08 +00:00
a571688b1d
Minor auto-builder fix
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This was SVN commit r1702.
2005-01-10 22:21:56 +00:00
75c714b8df
Made ScEd compile more pleasantly
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This was SVN commit r1700.
2005-01-10 22:13:18 +00:00
2ad77b16db
Optimised a couple of functions to save ~1.5 secs when loading ScEd
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This was SVN commit r1699.
2005-01-10 22:05:38 +00:00
3ae57e7b0d
Inverted my accidental inversion of logic
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This was SVN commit r1697.
2005-01-10 21:07:24 +00:00
fba99c3414
vfs: fix mounting archive contents - now relative to mount point as it should.
...
added flags to vfs_mount that enable looking for archives and mounting
subdirectories (previously always done, but slow)
main: uses above flags when mounting
This was SVN commit r1695.
2005-01-10 18:44:41 +00:00
e632c0ff1d
zip: fix overrun when reading uncompressed data: truncate to output buffer size
...
vfs: fix archive file add routine: wasn't starting at mount point,
didn't handle files in archive root dir correctly
tex: add tex_is_known_fmt
lib: add ERR_TIMED_OUT
This was SVN commit r1693.
2005-01-10 13:42:10 +00:00
56949e6fc4
lib: add big endian readers; add VC intrinsic bswap routines
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tex: improve flip / bgr convert (now generalized "transforms"); add
support for transforming image before encoding
wsdl: add SDL_ShowCursor, minimize when tasking out
main: WriteScreenshot improved, fixes flipped screenshots
This was SVN commit r1689.
2005-01-09 14:23:59 +00:00
d56ae48aa1
Made the archive builder guess its location more correctly
...
This was SVN commit r1674.
2005-01-08 18:32:21 +00:00
37d2d83a9d
Adjusted things to work with the new top-down orientation
...
This was SVN commit r1668.
2005-01-07 14:10:14 +00:00
8633123520
default orientation is now top-down to match Photoshop DDS plugin (thanks, Philip!)
...
This was SVN commit r1667.
2005-01-07 13:48:49 +00:00
974292c5b7
forgot to add yesterday :/
...
I/O plugin for libjpg that reads from memory
This was SVN commit r1661.
2005-01-07 11:13:20 +00:00
dd3a0dd657
tex:
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- complete+document+fix texture orientation code
- add JPG codec
- file extension check bugfix: now case-insensitive
also some general cleanup.
This was SVN commit r1660.
2005-01-07 02:00:14 +00:00
c5de965814
wsdl:
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- add SDL_WaitEvent
- fixed evil bug due to incorrect interpretation of
PIXELFORMATDESCRIPTOR.cColorBits (destabilized ATI drivers)
- remove ps/ dependency in "screenshot" key hook
- fix bug in gamma functions
- remove asm trampolines, replace with plain inline calls (efficiency <
safety)
- SDL thread calls implemented in terms of POSIX functions
This was SVN commit r1659.
2005-01-07 01:25:10 +00:00
f503a1f4e7
handle.h: include guard
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vfs: path_append and exact-case handling bugfixes
wtime: added FILETIME->time_t conversion; small improvements
This was SVN commit r1658.
2005-01-07 01:16:43 +00:00
e6a12f76e2
aio: check for NULL aiocb* params; made aio_h get/set static; various small improvements
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mem: explicit mem_shutdown call - try to avoid exit order problems
unifont: remove logger calls (dependency on ps/)
This was SVN commit r1657.
2005-01-07 01:13:48 +00:00
577c23d936
cursor: remove dependency on CVFSFile (all lib/res files must not depend on ps/, so that they can be reused in other projects)
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wposix:
- FILETIME->time_t conversion for *stat
- improve opendir/readdir etc.; add readdir_stat_np
- add pthread_join and pthread_cancel
- add portable sem_* semaphore functions (alternative to SDL semaphores)
file: use readdir_stat_np instead of reading non-portable struct dirent
fields
This was SVN commit r1656.
2005-01-07 01:10:00 +00:00
090ea2301a
wdbg: temporarily removed LOCALIZED_TEXT so this works in another project. must find long-term solution: lib/ must not be dependent on ps/!
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sysdep.h: add pick_dir
sysdep/win/win.cpp: .. and its win32 implementation
This was SVN commit r1655.
2005-01-07 00:59:52 +00:00
39783e6a17
lib.h: corrected 2 casts:
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- problem when using CHECK_ERR with functions returning a Handle
- incorrect sign conversion when passing non-ascii (> 0x80) chars to
FOURCC
precompiled.h: include lib/types.h
This was SVN commit r1654.
2005-01-07 00:55:53 +00:00
2077d4fd1d
timer.cpp: start FPS value = 60 => faster convergence
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timer.h: TIMER uses debug_out
main/input: moved game_ticks to input.cpp (only used if input.cpp is
included)
This was SVN commit r1653.
2005-01-07 00:52:05 +00:00
f7e82dbc16
add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in).
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also prepended ps/ to make location clear.
This was SVN commit r1652.
2005-01-07 00:47:44 +00:00
dbfc576458
Fixed a bug in the autobuilder that occurs when tools (such as the autobuilder) are updated.
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This was SVN commit r1642.
2005-01-05 19:46:31 +00:00
ff34bf40b1
Automated build system code (mainly for backup purposes - it won't work on anyone else's machine without a few bits of reconfiguration)
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This was SVN commit r1641.
2005-01-05 19:38:45 +00:00
618c6cbbe7
Avoid flickering when zooming at near-zero speeds
...
This was SVN commit r1639.
2005-01-04 22:16:03 +00:00
bb8e24ec60
Corrected spelling
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This was SVN commit r1637.
2005-01-04 22:07:17 +00:00
0de796c5ea
Send Load event to GUI objects after (instead of while) loading the rest of the engine
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This was SVN commit r1635.
2005-01-04 21:51:23 +00:00
a61a961edd
Don't display blank tooltips
...
This was SVN commit r1634.
2005-01-04 21:37:51 +00:00
31f0e62c83
Changed the add_color GUI sprite effect to use alpha=0 by default
...
This was SVN commit r1625.
2005-01-03 22:23:27 +00:00
0a99e2a189
Another extremely important whitespace fix
...
This was SVN commit r1624.
2005-01-03 20:40:32 +00:00
cff12c4127
Extremely important whitespace fix
...
This was SVN commit r1623.
2005-01-03 20:34:38 +00:00
a84351441e
Fixed invalid GL commands (as complained about by 82845G drivers)
...
This was SVN commit r1612.
2005-01-02 00:26:48 +00:00
f791239396
Fix for strange machine with no audio
...
This was SVN commit r1611.
2005-01-02 00:05:33 +00:00
43271f7618
Ctrl+home, ctrl+end go to top/bottom of console
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This was SVN commit r1609.
2005-01-01 18:12:23 +00:00
15bb170328
SessionStart event sent to GUI objects upon starting a game
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This was SVN commit r1608.
2005-01-01 17:30:55 +00:00
fcd1adcea3
Removed my earlier 'fix' (related to a bug when adding new files to a directory that was previously archived) which was completely rubbish, and replaced it with one that is hopefully less stupid (and actually fixes the problem)
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This was SVN commit r1605.
2005-01-01 13:43:43 +00:00
f9c51d8ec7
Replaced - with _ in GUI
...
This was SVN commit r1604.
2005-01-01 12:06:17 +00:00
1c2acfed8c
CInput textcolor
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This was SVN commit r1602.
2004-12-31 12:20:22 +00:00
855e1a7f81
Small ScEd updates
...
This was SVN commit r1601.
2004-12-30 23:01:09 +00:00
e533f5c7fc
Executable version of archive-builder
...
This was SVN commit r1600.
2004-12-30 18:08:09 +00:00
170c511c58
Mostly complete archive-builder
...
This was SVN commit r1599.
2004-12-30 17:42:22 +00:00
7efc7a7903
Fixed memory leak
...
This was SVN commit r1598.
2004-12-30 17:27:53 +00:00
ed55ad4d82
Put crashlog into ScEd.
...
This was SVN commit r1590.
2004-12-28 20:53:54 +00:00
94f89e130b
Let ScEd open maps with non-VFS filenames. Probably stopped leaking memory.
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This was SVN commit r1588.
2004-12-28 16:17:17 +00:00
9e2413acab
Allowed \\ in tooltip text. Fixed tooltips.
...
This was SVN commit r1587.
2004-12-28 13:13:27 +00:00
aab60e9ab8
Unbroke text-alignment buffer-zones. Allowed \n in tooltip text.
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This was SVN commit r1585.
2004-12-28 12:38:45 +00:00
156ff7cf56
Minimal text-alignment ability in Text GUI objects
...
This was SVN commit r1584.
2004-12-28 12:17:04 +00:00
f4fe8c8543
Sky colour, plus skycolor config value
...
This was SVN commit r1583.
2004-12-28 11:16:05 +00:00
05c4ec0365
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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This was SVN commit r1580.
2004-12-27 23:27:26 +00:00
bfd7d10383
Incomplete (but hopefully working) archive builder. And some festive snow: * * *
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This was SVN commit r1579.
2004-12-25 15:38:05 +00:00
7e004f07d3
Report zero-sized images as errors.
...
This was SVN commit r1566.
2004-12-23 23:14:47 +00:00
d2855c4f9c
Fixed GC crash.
...
This was SVN commit r1565.
2004-12-23 22:24:09 +00:00
0382cdd9b1
More tooltip updates. Made the main menu buttons and the in-game resource counters use them.
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Fixed space/tab inconsistencies in (though not between) GUI XML files.
This was SVN commit r1554.
2004-12-23 13:56:34 +00:00
28c7a682b8
Fixed annoying crash when SpiderMonkey's GC ran.
...
Minor tooltip updates.
This was SVN commit r1542.
2004-12-21 18:41:58 +00:00
659a9ea57a
Initial (incomplete) tooltip code
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This was SVN commit r1540.
2004-12-21 13:37:24 +00:00
91d39f9a29
Allowed colour strings in XML files to contain negative values.
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Updated GUI sprite effects to allow subtraction with add-color, and to
increase multiply-color's upper limit to allow 4x brightness.
This was SVN commit r1538.
2004-12-19 20:09:23 +00:00
4560c79667
'stretched:' sprites
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This was SVN commit r1537.
2004-12-19 14:44:55 +00:00
849f50a500
Grayscale effects for GUI sprites
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This was SVN commit r1536.
2004-12-19 12:20:04 +00:00
46f5c61179
Linux/GCC/glibc Compat
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This was SVN commit r1532.
2004-12-18 23:30:28 +00:00
c9d89e964b
Moved g_Gui.TickObjects to the main render loop and update the scheduler when no game is running
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This was SVN commit r1531.
2004-12-18 23:25:58 +00:00
bb2de67c31
fixed incorrect handling of extra fields
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(zip archives with extended file attributes failed to load)
improved z_extract_cdfh/z_enum_files.
This was SVN commit r1527.
2004-12-18 14:45:04 +00:00
b291fafadb
Replace '_' with '-' when passing names through the GUI JS interface (so that object.cell_id is equivalent to object["cell-id"])
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This was SVN commit r1526.
2004-12-18 14:24:50 +00:00
ba0ebd6644
Renamed icon-size/icon-id to cell-size/cell-id, and allowed cell-id to be used in <icon>s.
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Added <effect>s to sprites/images - currently multiply-color and
add-color, though they're far from perfect.
This was SVN commit r1525.
2004-12-18 13:32:00 +00:00
5bb24a387f
fix dir_cancel_watch issue: fail silently if watch=0 (happens if directory mounted only from archive, i.e. there's no real directory to watch)
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This was SVN commit r1524.
2004-12-18 03:45:12 +00:00
8a1c3c550e
Fixed bug which made XMBs' filenames contain 00000000 for the size, when built with VC2005. (Nasty confusing 64-bit variables...)
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Also made it insensitive to rounded-down-to-nearest-2-seconds timestamps
in zip files.
This was SVN commit r1521.
2004-12-17 19:47:21 +00:00
6526301cfe
GUI icon-sheets
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This was SVN commit r1519.
2004-12-17 16:20:08 +00:00
8f4f8e240f
Fixed things that use a colour rather than a texture (e.g. the progress bars). Also fixed the completely broken 'caching' system that recalculated everything every single frame. Also made it give linker errors if I ever make that mistake again.
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This was SVN commit r1518.
2004-12-17 00:05:37 +00:00
d8ae8a524c
Fixed something that looked like a potential bug
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This was SVN commit r1515.
2004-12-16 15:15:24 +00:00
465ceff912
More leak fixes
...
This was SVN commit r1514.
2004-12-16 12:41:54 +00:00
b534e640ca
Resource leak fixes
...
This was SVN commit r1513.
2004-12-16 12:01:47 +00:00
MarkT
da4c42ef58
Fix for misinterpretation of data types in XML
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This was SVN commit r1512.
2004-12-16 09:41:41 +00:00
851a30215f
add h_add_ref; add leak report (currently disabled, since all textures are leaked)
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This was SVN commit r1511.
2004-12-16 01:17:50 +00:00
855c00f6b8
Slightly tidied some small things
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This was SVN commit r1510.
2004-12-16 00:47:12 +00:00
c19f3608a5
Initial changes to GUI sprite code. (There shouldn't be any visible effects - if there are, they're bugs)
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This was SVN commit r1507.
2004-12-15 21:24:46 +00:00
11f3b3c575
CFilePacker now takes version+magic string in the ctor (allows writing data in one go, so vfs_store can be used).
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This was SVN commit r1505.
2004-12-15 14:26:21 +00:00
6539cfc935
Playlist now uses VFS.
...
This was SVN commit r1504.
2004-12-15 14:25:09 +00:00
b259381fbf
1) minor error handling improvements (was passing back invalid handle error, instead of the cause; also added a CHECK_ERR)
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2) we attempt to load missing files (see bug #32 ). with the fix above,
CHECK_ERR would fire every run (which it should until the problem is
fixed :P), which is annoying.
Instead, FileUnpacker now checks if the file exists; if not, it throws
immediately and thereby bypasses the VFS error mechanism.
This was SVN commit r1503.
2004-12-15 14:24:12 +00:00
32854fc162
JS scripts are now loaded via VFS, as per "JS optimization" email from stu.
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This was SVN commit r1502.
2004-12-15 14:23:27 +00:00
fa25746df7
CFilePacker now takes version+magic string in the ctor (allows writing data in one go, so vfs_store can be used).
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This was SVN commit r1501.
2004-12-15 14:22:50 +00:00
bc0c59b084
as per "JS Optimisation?" email from stu, updated to use VFS.
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This was SVN commit r1500.
2004-12-14 17:58:37 +00:00
80b1876b77
Reduced GUI's exception usage (=> shortened debug-mode start time by a couple of seconds)
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This was SVN commit r1494.
2004-12-13 12:07:12 +00:00
6d7d049d89
Attempted to minimise dependencies between header files (to make compilation minorly faster)
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This was SVN commit r1490.
2004-12-12 19:43:55 +00:00
24abb51b59
First crack at loading screen (though need to figure out a way to move session loading to next frame to get it to actually stay on the screen). Some preliminary work on sub-windows.
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This was SVN commit r1489.
2004-12-12 19:34:38 +00:00
aa1442e8f8
Fix for mesh manager crashes (plus some parts of Boost, which may be a little excessive)
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This was SVN commit r1488.
2004-12-12 18:40:00 +00:00
9f6d085732
oops, removed one const too many. fixed.
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This was SVN commit r1484.
2004-12-10 00:14:10 +00:00
9d317d8164
1) removed scaffolding from file
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2) VFS: add path_copy convenience routine
3) various lib code: removed unnecessary const cluttering things (like
const char* _const_ name in param list)
This was SVN commit r1483.
2004-12-09 23:12:02 +00:00
cc02422908
1) TIMER added to timer.h (moved from main)
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2) wposix: cache file status in struct dirent (Win32 specific)
3) vfs: speed up vfs_mount (via 2) and zip_cb path lookup caching
scheme)
4) temp scaffolding added to file.cpp to measure performance
This was SVN commit r1482.
2004-12-09 20:17:09 +00:00
0598081a57
Changed Xeromyces to care about the .xml's size/mtime rather than its contents (to avoid needing to load the .xml), and also to store that information in the .xmb's filename rather than inside the file (to avoid getting confused when rewriting files that are inside archives)
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This was SVN commit r1480.
2004-12-09 16:57:21 +00:00
c3fafdca99
Added CStr::FindInsensitive
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This was SVN commit r1479.
2004-12-09 16:54:02 +00:00
6a04509455
Fixed Release-mode compilation
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This was SVN commit r1478.
2004-12-09 16:09:58 +00:00
e2062ccee1
Faster parsing
...
This was SVN commit r1477.
2004-12-08 18:15:39 +00:00
f36008ac3b
added TIMER(name_of_block). it declares a scoped object that measures time between ctor and dtor, and is therefore perfect for measuring how long functions or basic blocks execute. used to gather results reported in "analysis: why is startup slow" thread.
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also split out a few functions from Init() (more structured, easier
measuring)
This was SVN commit r1475.
2004-12-08 15:34:15 +00:00
196229add7
add JS sound binding interface rationale
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This was SVN commit r1474.
2004-12-08 13:10:11 +00:00
2248b615ea
NOP
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This was SVN commit r1473.
2004-12-07 22:14:23 +00:00
643810a276
cleaned up VFS after yesterday's new code;
...
explicit shutdown, instead of atexit
This was SVN commit r1472.
2004-12-07 22:10:46 +00:00
0f18178fda
fixed sched. priority code: wouldn't work for all values.
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This was SVN commit r1468.
2004-12-07 03:01:12 +00:00
77196dbe06
less dependencies on res/res.h in headers (a bad thing) => less recompiles when I change vfs.h :)
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This was SVN commit r1467.
2004-12-07 02:04:38 +00:00
e76871e7b0
- heavy changes to VFS tree internals: now allows loose files and archives to coexist, choosing archive if they're the same date+size
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- reworked tree_lookup: dir names now require trailing '/' to
disambiguate. exception: vfs_open_dir (convenience)
- display VFS tree in stdout.txt unless g_Quickstart
This was SVN commit r1466.
2004-12-07 01:22:25 +00:00
e15562b7ae
1) file: clean up path conversion call sites (was using private routine)
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2) all: change file_enum and cohorts to pass struct stat instead of just
size
3) minor cleanup
This was SVN commit r1465.
2004-12-07 01:19:10 +00:00
1d1a2ce3e4
use VC's stat() for now, even if slower - mtime time conversion is a pain to implement
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This was SVN commit r1464.
2004-12-07 01:12:35 +00:00
8d20cfefdb
remove cout << "initialized"
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This was SVN commit r1463.
2004-12-07 01:08:56 +00:00
e1506b6d3a
Removed unused Elvish
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This was SVN commit r1462.
2004-12-07 00:17:14 +00:00
a2a6f29ab3
s/Prometheus/Pyrogenesis/
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This was SVN commit r1459.
2004-12-05 21:56:09 +00:00
ffb5f87857
Corrected mesh manager's use of hashmap. Added CStrW support to JS/GUI interface. Added error checking to CStr::Left/Right to make bugs more obvious.
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This was SVN commit r1456.
2004-12-05 18:26:43 +00:00
761261880a
Correction to restructuring (part 2 of 2)
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This was SVN commit r1455.
2004-12-05 18:05:16 +00:00
ec3452679c
Restructuring
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This was SVN commit r1453.
2004-12-05 17:59:29 +00:00
936fc885a1
Don't convert paths here since it's already done by the caller (API change)
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This was SVN commit r1449.
2004-12-04 20:27:07 +00:00
445915942a
Fix to restore setInterval() to its former functioning glory.
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This was SVN commit r1447.
2004-12-02 23:36:47 +00:00
0c49853a3a
Premake updates: unbroke PCH; disabled edit-and-continue; disabled runtime checks in Testing mode; fixed stack overflow problem; renamed to 'pyrogenesis'
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This was SVN commit r1446.
2004-12-02 18:22:46 +00:00
453c8c68af
Fixed warnings
...
This was SVN commit r1445.
2004-12-02 17:17:38 +00:00
3fb241054f
add master sound disable, triggered if g_Quickstart == true.
...
(skips OpenAL init => speeds up startup)
This was SVN commit r1437.
2004-12-01 22:19:58 +00:00
f1dac9c626
better error handling: lots of little changes.
...
added some error codes, tried to eliminate unspecific return -1 where
it made sense.
This was SVN commit r1436.
2004-12-01 21:37:01 +00:00
6c2f455547
added tga and raw encoders (based on common routine extracted from bmp encoder), so I wouldn't have to add NOT_IMPLEMENTED error returns :P
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This was SVN commit r1435.
2004-12-01 21:34:49 +00:00
2c0d5c0248
bugfix: needs to use full path conversion routine
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This was SVN commit r1434.
2004-12-01 21:34:01 +00:00
c0ef326340
1) file.cpp: add functions for relative path conversion, also better dox
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2) ERR_PATH_LENGTH (instead of ERR_VFS_): now used by file.cpp also
3) better document file_enum and FileCB
This was SVN commit r1433.
2004-12-01 18:44:38 +00:00
f04af0077e
ignore .svn folders (and their contents) when mounting dirs
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This was SVN commit r1432.
2004-12-01 08:16:01 +00:00
4d83cba7e6
add required precompiled header include
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This was SVN commit r1431.
2004-12-01 06:52:39 +00:00
2eed8a8b45
even longer SND_CARD_LEN
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This was SVN commit r1430.
2004-11-30 23:40:44 +00:00
b8d0df4b03
Re-enabled crash-dumping exception handler
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This was SVN commit r1427.
2004-11-30 15:52:10 +00:00
b50ddcc9bc
Added all external libraries
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This was SVN commit r1424.
2004-11-29 04:22:37 +00:00
MarkT
f930bf1df4
Added semi-intelligent text parser for XMLs - so that numeric properties on entities are no longer stored as strings instead.
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This was SVN commit r1409.
2004-11-27 20:02:51 +00:00
d9f30a5d42
Faster Ogg reading (~2.5x in extremely unoptimised builds)
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This was SVN commit r1408.
2004-11-27 04:14:34 +00:00
fe54b3deeb
Fixed minor warnings
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This was SVN commit r1406.
2004-11-27 03:22:04 +00:00
c82c7d2e2a
Increased SND_CARD_LEN to handle "Realtek AC97 Audio"
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This was SVN commit r1405.
2004-11-27 02:57:54 +00:00
caf8471132
Testing svk (and fixing tab usage)
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This was SVN commit r1404.
2004-11-26 21:34:35 +00:00
Gee
caff02e8da
I had to ask some things to make some word-processing easier/faster. Feel free to adjust anything that's crooked.
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This was SVN commit r1395.
2004-11-24 23:47:48 +00:00
Gee
0adc8f6ca2
Unfinished Input box.
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This was SVN commit r1394.
2004-11-24 23:39:52 +00:00
30ad195c0b
Linux/GCC Compat
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This was SVN commit r1393.
2004-11-23 23:56:10 +00:00
7bf6d11d8c
"*.<ext>" filter as per new vfs_next_dirent
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This was SVN commit r1392.
2004-11-23 23:52:52 +00:00
7a84eca26b
"*.<ext>" filter as per new vfs_next_dirent; also use ARRAY_SIZE
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This was SVN commit r1391.
2004-11-23 23:52:39 +00:00