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64 Commits

Author SHA1 Message Date
1368aa4ae9 Fix bugs in the attack manager, fix reparations in enemy territory, change readme.txt to document the new -autostart-civ function.
This was SVN commit r13248.
2013-03-10 07:37:05 +00:00
1e3bdc439b Fix MSVC warning. Refs #1838.
Remove special support for removed internal mod.

This was SVN commit r13180.
2013-02-21 19:59:39 +00:00
2f19cf86d3 Fix mod priority. Add user mod support. Fixes #1838.
This was SVN commit r13167.
2013-02-14 00:40:02 +00:00
610623f010 Fixes small bug introduced by aa68198747.
Clarifies new serialization test options in readme.txt.

This was SVN commit r12938.
2012-12-04 01:48:05 +00:00
eb4805d73d Adds command-line and config options for OOS log and serialization test modes: -ooslog and -serializationtest
This was SVN commit r12930.
2012-12-03 20:06:58 +00:00
700e28480d Add command-line option to enable archivebuilder compression
This was SVN commit r11373.
2012-03-19 21:16:12 +00:00
16d42ad880 Documents writableRoot option in readme.txt
This was SVN commit r11097.
2012-02-18 23:28:12 +00:00
6cc36dac72 Updates readme.txt with some undocumented options and reorganizes content more logically. Also clarifies a few options.
This was SVN commit r11089.
2012-02-17 23:22:45 +00:00
022950a540 Documents AI autostart option in readme
This was SVN commit r9455.
2011-05-05 22:10:09 +00:00
5759a54b32 Removes few remnants of rmgen from the binaries directory.
Updates readme.txt with new command line options.

This was SVN commit r9281.
2011-04-17 20:58:14 +00:00
6026330fce updated version of Aken that includes support for MSR and static validation (-> .c instead of .cpp)
closes #754 (please re-open if not)

This was SVN commit r9137.
2011-04-01 15:06:52 +00:00
3a0123b7b4 add .config version redirects for AtlasUI_dbg and test_dbg.exe for VC2008
This was SVN commit r7859.
2010-08-06 13:01:38 +00:00
713bd4ce92 update msvcr8 manifest version to match patched vc8 compiler (same problem that necessitated pyrogenesis_dbg.exe.config)
should fix
http://www.wildfiregames.com/forum/index.php?showtopic=13212&hl=

This was SVN commit r7746.
2010-07-13 19:44:01 +00:00
0c149cf447 fix SxS failure when vc2008 is installed but not patched vc2005 (similar to #510)
some of our libraries are compiled with an outdated vc2005, which causes
a manifest dependency on msvcr80d v762, while our manifest and DLLs have
been updated to 4053. finally bit the bullet and added a redirection
from 762 to 4053 to fix this nightmare.
references:
http://blogs.msdn.com/b/dsvc/archive/2010/02/22/adding-a-configuration-file-for-a-vc-dll.aspx
http://stackoverflow.com/questions/1347713/per-application-config-file-bindingredirect-doesnt-apply-to-dlls

This was SVN commit r7716.
2010-07-08 10:14:05 +00:00
41e546cf7c update VC2005 CRT
fixes #510
unfortunately, anyone compiling with VC2005 must now ensure all Visual
Studio service packs and patches are applied - or manually strip out the
additional manifest dependency on subversion 762 after every build
(ugh), or we could add an application config file to redirect SxS
version from .762 to .4053 (ugh)

This was SVN commit r7641.
2010-06-27 19:47:26 +00:00
78ccac427d Remove -fixedframe mode since it doesn't work at all
This was SVN commit r7549.
2010-05-20 00:55:02 +00:00
0ccd4b50ca Remove mention of no-longer-working -actorviewer option
This was SVN commit r7447.
2010-04-08 10:51:42 +00:00
0d6882dad2 # Fix the actor viewer in Atlas.
Delete the old standalone actor viewer.
Import some terrain textures that are useful for tools.
Fixes #483.

This was SVN commit r7428.
2010-04-03 11:07:42 +00:00
b2f5a6cafc Clean up some SVN properties.
Remove empty unused cache directory.

This was SVN commit r7398.
2010-03-26 11:30:49 +00:00
7addd3872f Added quickstart script.
This was SVN commit r6316.
2008-08-08 05:13:59 +00:00
1e64089cdb Hide console window when launching atlas and actor viewer.
This was SVN commit r6220.
2008-07-13 04:57:16 +00:00
6980b066a3 add vc90* libs in case anyone wants to use vs2008
This was SVN commit r6215.
2008-07-12 14:28:36 +00:00
500e22ab6f Updated svn:ignore for some auto-generated files
This was SVN commit r5917.
2008-05-07 23:04:46 +00:00
772b59a10c This was SVN commit r5904. 2008-05-04 23:43:23 +00:00
87b0d08c0e new command line parameters:
- disable mahaf and thus all physical memory mapping or direct port IO
- promise that TSC-based QPC is safe on this system

This was SVN commit r5335.
2007-09-08 08:07:43 +00:00
a49451fa8c recompile of aken
This was SVN commit r5203.
2007-06-17 10:29:52 +00:00
529727d02b slight improvement to aken: retry mapping if someone has mapped the same page with unexpected cacheable attributes
This was SVN commit r5181.
2007-06-15 21:36:55 +00:00
3e874c54cf manual build.
aken: add provision for copying physical memory (safer than mapping)
acpi uses that to avoid problems due to nonaligned ACPI tables (bonus:
wastes less memory)

wdbg: remove unnecessary headers
wseh: add comments
wstartup: fix return type (since we're now called by _initterm_e)

This was SVN commit r5159.
2007-06-10 13:25:09 +00:00
7c241ed22c manual build with new atlas overbrightening support.
also split aken driver into checked and free versions.

This was SVN commit r5118.
2007-05-29 22:55:23 +00:00
7fe6c3d77f add detours library for API hooking.
(update aken driver while at it)

This was SVN commit r5107.
2007-05-28 15:01:29 +00:00
d088e0840a kernel-mode portion of HPET driver (checked builds for xp64 and xp)
This was SVN commit r5083.
2007-05-21 19:14:44 +00:00
dcf253714f debug CRT from vc8sp1
This was SVN commit r5073.
2007-05-15 13:10:12 +00:00
bd2af78d4f hopefully final fix for vc8sp1 breakage
(we have no idea why the config file's resourceId must be 2, but filemon
shows this file is called for)

This was SVN commit r5067.
2007-05-13 02:01:08 +00:00
695ba038f1 attempt to resolve SxS versioning issue with vc80sp1
This was SVN commit r5066.
2007-05-12 19:00:31 +00:00
addf1aba46 CRT files from VC8SP1 as a further fix to michael's bug report
This was SVN commit r5064.
2007-05-11 20:10:17 +00:00
0804cf5248 when building with atlas, VC8 embeds a dependency on comctl into the manifest => add that manifest to our app dir
This was SVN commit r5063.
2007-05-11 16:51:11 +00:00
f6de818ea8 # Added support for automatically loading 3d models in the COLLADA format.
* CMeshManager: Changed to check for .pmd and .dae files and convert
and cache as appropriate.
 * CModelDef: Fixed misinterpreted doc comments in.
 * lib:
   * Fixed init/shutdown sequences to support multiple VFS-using tests
correctly.
   * Fixed most reported memory leaks from the new leak-reporting test
system.
   * Fixed error when trying to dump debug data about fonts after
unloading them.
 * Added sphere dae/pmd data for tests.
 * Added output buffering to DAE->PMD converter.
 * Added precompiled COLLADA converter DLLs.
 * Removed old redundant conversion script.

This was SVN commit r4709.
2006-12-20 03:22:24 +00:00
8b7d1fcfb3 * Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead.
* Changed log files to trigger standards mode in Firefox (to be
consistent with other browsers), by making it valid HTML5. Changed the
font and some spacing.
 * Made CLogger default to ignoring messages if it hasn't been
initialised yet, instead of crashing.
 * Added leak reporting to the unit tests.
 * Renamed mods/_tests to mods/_test.xero, since it's only used by
Xeromyces and the other tests use mods/_test.otherstuff instead.
 * Fixed Atlas compilation on Windows.
 * Moved Atlas's DLL-loading code into a separate class, so it can be
shared.

This was SVN commit r4707.
2006-12-20 03:09:21 +00:00
1480c57446 Linux compatibility in test converter. Fixed O(n^2) bottleneck.
This was SVN commit r4684.
2006-12-06 17:42:07 +00:00
8fa6b12568 # Initial COLLADA support.
Just does static geometry at the moment.

This was SVN commit r4680.
2006-12-06 00:06:05 +00:00
35e91718c5 # Added tool for viewing models and animations outside the game.
Atlas: Added ActorViewer. Moved GL canvas into separate class for shared
use. Disabled message-handling callback while blocked on the game, and
stopped creating dialog boxes inside the game thread in order to avoid
deadlocks (hopefully). Support multiple Views (for independent sets of
camera/update/render code). Recalculate territory boundaries when
necessary. Changed default list of animations to match those currently
used by actors.
# Tidied up more code.
Moved some more #includes out of .h files, to minimise unnecessary
compilation.
MathUtil: Deleted unused/unuseful macros (M_PI (use PI instead), M_PI_2
(use PI/2), MAX3, ABS (use abs)).
ObjectManager: Removed some ScEd-specific things.
Unit: Moved creation out of UnitManager, so units can be created without
adding to the manager. Changed CStr8 to the more conventional CStr.
app_hooks: Removed warning for setting multiple times.
win: Restored SEH catcher.
GameSetup, GameView: Removed RenderNoCull, because it doesn't seem to do
what it says it does ("force renderer to load everything") since we're
loading-on-demand most stuff and it doesn't seem especially useful since
we'd prefer to minimise loading times (but feel free to correct me if
I'm wrong). (And because it crashes when things need to be initialised
in a different order, so it's easier to remove than to understand and
fix it.)
PatchRData, Renderer: Work sensibly when there's no game (hence no LOS
manager, water, etc).
LOSManager: Use entity position instead of actor position when possible.
TerritoryManager: Allow delayed recalculations (so Atlas can issue lots
of move+recalculate commands per frame).
Cinematic: Non-pointer wxTimer, so it doesn't leak and doesn't have to
be deleted manually.

This was SVN commit r4261.
2006-08-28 17:36:42 +00:00
54c1508db6 Renamed autobuilt ps.exe to pyrogenesis.exe, to match the new project layout.
Fixed Atlas project creation.
Improved VS2005 linking speed.
Added work-in-progress environment (water, sun) editing to Atlas.

This was SVN commit r3935.
2006-06-03 05:08:32 +00:00
f791a61c46 # Fixed SxS CRT usage.
Also added wx's .rc file to Atlas.

This was SVN commit r3812.
2006-04-24 18:01:01 +00:00
8c440a4e24 Updated VC8 DLLs to match the ones from VS2005 Professional.
Removed .manifest files (because the SxS system is too confusing - but
we should sort it out when properly distributing the game).
Removed ScEd files, because it's out of date and unsupported.

This was SVN commit r3780.
2006-04-20 00:14:02 +00:00
268584d177 Initial commit of GUI changes. You're not liable to see much difference (in fact, there's probably less functionality than there used to be).
This is mostly to commit the new icon sheets so Jason can commit changes
directly if he prefers, and because I'm about to get back onto fixing
the command lists (not necessarily ones that actually do things when you
click them, but at least get them updating properly on the screen for
Matei), and want to commit a semi-usable update before I potentially
break it all again.

This was SVN commit r3571.
2006-02-27 23:37:43 +00:00
f21b06e36a add DLLs from VC8 so that applications with manifests enabled run on systems without VC8 installed
This was SVN commit r3138.
2005-11-15 16:22:15 +00:00
08921f56b4 Moved icon, so that compilation doesn't depend on anything in 'binaries'
This was SVN commit r2155.
2005-04-20 20:18:20 +00:00
79e1c273e6 Removed older version of ScEd, which as far as I know is too outdated to be useful now. (If I'm wrong, I've kept a backup.)
This was SVN commit r2131.
2005-04-29 13:26:13 +00:00
e6c56d0537 Update of the ps.exe icon
This was SVN commit r2076.
2005-03-29 13:34:00 +00:00
a321f1cc9f Added simple icon (on Windows)
This was SVN commit r2052.
2005-03-26 19:23:52 +00:00